All that beautiful Studio Nest stuff sigh, no no ...kids games :P
On 28 February 2014 22:57, Emilio Hernandez <emi...@e-roja.com> wrote: > Hey Eric you meant if Softimage disappears right? > > Serious film work is very ambigous, don't you think? What is "serious" > film work. Only the big studios and the guys that outsorce when a big > production is going on? > > > > > > > 2014-02-28 15:51 GMT-06:00 Nika Ragua <nikaragu...@gmail.com>: > > emmm...no no no, i meant the ICE-natural TDs - people like me, who can >> exist only in visual programming environment and can`t(don`t want) to code >> >> >> 2014-03-01 1:47 GMT+04:00 Mirko Jankovic <mirkoj.anima...@gmail.com>: >> >> On the other hand I found both rigging and animation in Maya makes me >>> vomit. But that may be due to fact that never mastered rigging in Maya >>> myself as after trying it in SI it was whole new world. >>> As for animation... ALL rigs I ever had to work with in Maya were made >>> by riggers that should better stay away from any rigging at all. >>> Half-riggers that makes half done, bad rigs that breaks and brings any comp >>> to crawl with like 4fps playback. >>> So unless you have like master rigger at hand.. don't count on good >>> animation in Maya. >>> And trust me most of small to medium studios and freelancers don't have >>> access to good rigger. And that is when nightmare starts and never ends >>> >>> >>> On Fri, Feb 28, 2014 at 10:41 PM, Eric Thivierge <ethivie...@hybride.com >>> > wrote: >>> >>>> Being super realistic, the only option for serious film work in regards >>>> to rigging and animation is Maya. Sorry if people don't want to hear it but >>>> it is. I personally don't see anything coming in the next 2 years that is >>>> going to be up to the level we need it to be to do everything we can now >>>> other than Maya. I'm not saying we won't push Fabric very hard on top of >>>> it, but for keyframe animation, deformation effects, and general rigging >>>> tools, there isn't anything else. >>>> >>>> 2 cents. >>>> >>>> Eric T. >>>> >>>> >>>> On Friday, February 28, 2014 4:32:43 PM, Nika Ragua wrote: >>>> >>>>> aha, the thread smoothly turned into FE discussion ))) great >>>>> Clara.io will also have nodal tools, great, great !!! >>>>> Houdini VOP also awesome >>>>> with your permission i`ll raise the question once again - where will >>>>> you move ? >>>>> >>>> >>>> >>> >> >