multiplyDivide node can do power.
On Sun, Apr 20, 2014 at 1:13 PM, Eric Turman <i.anima...@gmail.com> wrote: > I'm porting over some of my core rig components. when I hit a brick wall... > > Maya having no exponent or power nodes?!?! > > Sure I could roll my own in C++ if my C++ code-fu was strong enough or use > one of the plugins that have already been compiled. > > The problems are: > 1) I can not require a client to figure out how to install a plugin in > order for a rig to work > 2) None of these plugins that I can find have been compiled for Maya 2015 > > Maya's expressions are too slow to evaluate. Does anyone have any > suggestions of how I can get around this in the node editor without > resorting to a plugin? > > I swear, the "brilliant" mastermind behind EOLing Softimage deserves > several sharp kicks in the yarbles >.< > > -=Eric > > -- > > > > > -=T=- >