Max's Nitrous viewport and Maya's viewport 2.0 are using the same shared viewport engine. On May 22, 2014 9:40 PM, "Sebastien Sterling" <sebastien.sterl...@gmail.com> wrote:
> Sergio is spot on in his description. > > i had not heard of Scene states either. > > > http://synergiscadblog.com/2013/03/22/friday-3ds-max-video-tip-how-to-use-the-scene-state-manager/ > > Max is a nice user friendly package, but it is being severely neglected. > no alembic no open subdiv, no viewport 2.0 and no prospects, maya is > slowly taking over its game industry share. modo is probably a better arch > design package. no support from major 3rd party renderers, with the > exception of Vray. > > it's sad, Sergio is right about that too. > > > On 23 May 2014 01:01, Steven Caron <car...@gmail.com> wrote: > >> they work, but when i was at blur we didn't use them. watch out there is >> no way of knowing which scene state you are in. >> >> >> On Thu, May 22, 2014 at 4:57 PM, Sergio Muciño >> <sergio.muc...@gmail.com>wrote: >> >>> Sorry, I got mixed up. It's Scene States. >>> Render elements are the old system. >>> Saludos Manuel! >>> >>> >>> Sergio M. >>> >>> Sent from my iPhone >>> >>> >