Sorry, I got mixed up. It's Scene States. 
Render elements are the old system.
Saludos Manuel!

Sergio M. 

Sent from my iPhone

> On May 22, 2014, at 5:00 PM, Manuel Huertas Marchena <lito...@hotmail.com> 
> wrote:
> 
> thought max didn't have passes at all... as most times when I was asking 
> people they were pointing me the render elements...which for sure are not the 
> same...
>  good to know, gracias Sergio ;)
> 
> -Manu
> 
> 
> 
> IMDB | Portfolio | Vimeo | Linkedin
> 
> 
> Subject: Re: OT: Now that the grief over softimage,   how did you get over 
> your it on your daily basis?
> From: sergio.muc...@gmail.com
> Date: Thu, 22 May 2014 16:41:54 -0400
> To: softimage@listproc.autodesk.com
> 
> In Max they're called State Sets. 
> 
> Sergio M. 
> 
> Sent from my iPhone
> 
> On May 22, 2014, at 4:19 PM, Manuel Huertas Marchena <lito...@hotmail.com> 
> wrote:
> 
> "How come I don't hear anything about 3dsmax,"    ...ehhh render passes, if 
> you find them in max let me know! :)
> 
> 
> 
> IMDB | Portfolio | Vimeo | Linkedin
> 
> 
> Subject: Re: OT: Now that the grief over softimage,   how did you get over 
> your it on your daily basis?
> From: sergio.muc...@gmail.com
> Date: Thu, 22 May 2014 16:17:02 -0400
> To: softimage@listproc.autodesk.com
> 
> Max's tools are mostly built to be productive right out of the box. It's a 
> right-to-the-point application that can also be quite flexible and 
> procedural. 
> The downside is that a lot of stuff in there is so neglected and broken, that 
> it's just sad. You're going to spend some time finding workarounds to things, 
> and learning what's broken and what's not. 
> Also, Max relies a lot on third-party plugins to address lots of its 
> limitations. Be ready to spend some cash on some of those if you want truly 
> first-class quality tools.
> MAXScript is a very friendly language to learn. Very capable too. 
> Scripting-wise, Max is not of the best applications I've used to date. The 
> scripter is based on SCITE, so it is very nice, and has some great features. 
> Max now also supports Python. I have not used it yet, so I cannot comment 
> there.
> There is a humongous library of available  scripts and tools for free out 
> there. Keep these two links handy...
> www.scriptspot.com
> www.maxplugins.de
> 
> If you want to look into ICE-like development, check out Ephere's Lab tool. 
> It's headed in that direction.
> Let me know if you have more specific questions. Cheers!
> 
> Sergio Muciño.
> Sent from my iPad.
> 
> On May 22, 2014, at 3:07 PM, Ryan Maguire <rpmagu...@gmail.com> wrote:
> 
> How come I don't hear anything about 3dsmax, I have just started learning it 
> ... But I like it more and more each day.
> 
> Are there huge cons that I should be aware of?   Anyone who has extensive 
> experience in max... 

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