Thanks Adam, this is a great idea, and something I'm not used to doing, so I 
will have to learn more. Would it be best to do this with ice? Or just basic 
particles?

As for fluids....am I missing something....do we have fluids in Softimage these 
days...? Nebula clouds would be perfect, as I need some interest, and something 
to account for more light happening in the scene. Basically, my scene is 
floating about in space...

Anything you can point me to to learn more about these processes? Even just 
topic keywords to explore would help.

Thanks very much!
Nancy

On Jun 23, 2014, at 5:50 PM, Adam Sale <adamfs...@gmail.com> wrote:

> Do you need nebulae, etc? 
> If its just stars, what about using a static point cloud with spherical / 
> displaced randomized spheres as shape. Randomize color and transparency per 
> point? 
> This would give you the 3d field you are looking for, then perhaps some 
> fluids to do neb clouds, simulated particles for comets, meteors etc.. 
> Perhaps use the hubble images or comp some stills together to make a bg cyclo 
> to pull the 3d elements together? 
> 
> Adam
> 
> 
> On Mon, Jun 23, 2014 at 2:42 PM, Nancy Jacobs <illus...@mip.net> wrote:
>> Hello,
>> 
>> I'm needing a star field kind of background for a scene, and looking for 
>> ideas to create it. I have been using Hubble images wrapped around a sphere, 
>> around the scene, but I'm finding it doesn't read well, even with very 
>> high-res Hubble images.
>> 
>> So, I'm wondering about other ways to create star fields. Has to be 360 
>> degrees, seamlessly -- and I don't have the capability to deal with that in 
>> a compositing situation.
>> 
>> So....any ideas?
>> 
>> Thanks,
>> Nancy
> 

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