http://www.cineversity.com/vidplaylist/new_in_cinema_4d_r16


On 5 August 2014 13:56, Cristobal Infante <cgc...@gmail.com> wrote:

> And no shader tree, how can one live with out that!
>
>
> On 5 August 2014 13:53, Rob Wuijster <r...@casema.nl> wrote:
>
>>  Some nice things, but the one more..... wasn't Render Passes ;-P
>>
>> How do people cope with Modo, Cinema 4D not having Passes like in
>> Softimage?
>> With Modo I'm still not sure it's worth all the shuffling of item and
>> polygon groups, shaders, pass groups and passes.....
>>
>> Rob
>>
>> \/-------------\/----------------\/
>>
>> On 5-8-2014 14:31, Cristobal Infante wrote:
>>
>> Cinema 16 announced!
>>
>>  https://www.youtube.com/watch?v=1Mzym-HZ9IE#t=87
>>
>>
>>  On 1 August 2014 02:45, Athanasios Pozantzis <nose...@noseman.org>
>> wrote:
>>
>>> more C4D character related links:
>>>
>>>  http://www.the-ottoman.com/blog/
>>>
>>>
>>>  a game level designer made with the Character Builder :-)
>>> https://vimeo.com/79626573
>>>
>>>
>>>  particle creation using the Character Builder
>>> https://vimeo.com/79628599
>>>
>>>
>>>  Train tracks using the Character builder
>>> https://vimeo.com/79637056
>>>
>>>
>>>  https://vimeo.com/46989130
>>>
>>>
>>>  character stuff using C4D:
>>> http://capacity.tv/upgrade-and-moblize/
>>> http://capacity.tv/cartoon-network/
>>>
>>>  so, I guess the answer to "Cinema 4D an option?" is DEFINITELY Yes,
>>> C4D has an amazing character animation toolset, for TD's, riggers,
>>> animators e.t.c. equivalent to the industry standard.
>>> Having said that, this doesn't mean that they can't get better :-)
>>>
>>>  Cheers
>>> Thanassis
>>>
>>>   [image: me] *Athanasios Pozantzis*
>>> 103b-245 Carlaw Avenue, Toronto, ON M4M 2S1 <http://noseman.org>
>>> +1 (647) 294-7707 <%2B1%20%28647%29%20294-7707>
>>>
>>>
>>  No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2014.0.4716 / Virus Database: 3986/7983 - Release Date: 08/05/14
>>
>>
>>
>


-- 
www.muchi.tv

Reply via email to