http://www.mustaphafersaoui.fr/folding-title-generator/

Design put aside, I really like how the polygons are rotating as if they
were parented to each other, unfolding the polymesh.

I have no clue how this is done.
How to have the polygons follow each other while beeing rotated.
How to create the vectors that determines the direction of the rotation
along the object.
Like if it was unfolded...

Does people around have some clues ?

I remember polynoid released something close, but more for straight line.
I've seen this but for Houdini and limited to tris :
https://vimeo.com/125420748.

Anyone interrested in doing something similar ?

Reply via email to