isn't there a plugin to facilitate all these transforms already?!? On 6 November 2015 at 18:22, Pierre Schiller <activemotionpictu...@gmail.com > wrote:
> HHAHAHHAHAHA. "twice after every crash", it "crashed me" hahhahhahahha. > > On Fri, Nov 6, 2015 at 9:46 AM, Gerbrand Nel <nagv...@gmail.com> wrote: > >> When I'm forced to work in maya, I make a point to watch that video at >> least once every morning, and twice after every crash.. it keeps me insane >> ;) which is perfect for working in maya >> G >> >> On 06/11/2015 09:50, Christian Keller wrote: >> >> That explains a lot ;) >> >> -- >> Christian Keller >> Visual effects|direction >> m +49 179 69 36 248 >> >> chris3...@me.com >> Vimeo.com/channels/96149 <http://vimeo.com/channels/96149> >> >> Am 04.11.2015 um 17:43 schrieb Gerbrand Nel < <nagv...@gmail.com> >> nagv...@gmail.com>: >> >> Agreed... >> Rather watch this. >> https://www.youtube.com/watch?v=KmtzQCSh6xk >> It makes more sense. >> G >> On 04/11/2015 18:13, Sebastien Sterling wrote: >> >> This is actually quite sickening to watch, but cheers Francois, at least >> we know what we are dealing with. >> >> On 4 November 2015 at 15:46, Francois Lord < <flordli...@gmail.com> >> flordli...@gmail.com> wrote: >> >>> Does this help? >>> https://youtu.be/Z8zVjLoHWjk?list=PLP5KnnScX57byOldVy9rQlBRARrX6gy4b >>> >>> >>> On 2015-11-04 09:34, Byron Nash wrote: >>> >>>> I'm trying to get some objects zero-ed out in Maya but keep running >>>> into what I assume is a paradigm difference between how Maya and Soft >>>> handle center points and transforms. In Soft, I can move the center/pivot >>>> and it will change the transform values. So, I can reset the center to be >>>> in the middle of the geometry and then zero the position to get the object >>>> to snap back to the world center or parent center. In Maya, moving the >>>> pivot does not seem to change the transform of the object when you move the >>>> pivot. So I can't then zero the values and get the objects to return to >>>> zero. Sometimes, the object and it's center are clearly NOT at zero but >>>> that's what the values say. There are some Local Space/World space values >>>> in the attribute editor, but I can't figure out how to get things reset >>>> properly. >>>> >>>> Any help from a Softimage perspective is appreciated. >>>> >>> >>> >> >> >> > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > -- www.edschiffer.com