Try rebuild the attached Icetree on the polymesh (Maybe some "build array from set" problem ?)
On Thu, Mar 10, 2016 at 3:33 PM, Morten Bartholdy <x...@colorshopvfx.dk> wrote: > I tried rebuilding it in Soft 2013 SP1 (by copy/paste) as I might have to > do > this in that version, but the Gg node remains red - is that a 2015 node? > > Morten > > > > > Den 10. marts 2016 klokken 14:17 skrev Olivier Jeannel > > <facialdel...@gmail.com>: > > > > > > If you don't want to use curve (and curve tangent), I made this, but you > > need then to subdivide your edges to get good result. > > It calculate a "tangent" stored per point on the polygonal object. > > Then your Pointcloud get the closest location and take that tangent data > > and aligns vector. > > > > > > On Thu, Mar 10, 2016 at 2:01 PM, Olivier Jeannel <facialdel...@gmail.com > > > > wrote: > > > > > You don't want to work with extracted edge curves ? > > > > > > On Thu, Mar 10, 2016 at 1:44 AM, Ed Manning <etmth...@gmail.com> > wrote: > > > > > >> I think there might be something in Eric Mootz's emTools that does > > >> alignment to edges? > > >> > > >> On Wed, Mar 9, 2016 at 7:22 PM, Morten Bartholdy <x...@colorshopvfx.dk > > > > >> wrote: > > >> > > >>> I am tinkering with a simple method for creating a cityscape in ICE > using > > >>> scatter tools. Julien Carmagnac SiScatter does most of what I need > with > > >>> insetting instances from edges and even scattering, but I am missing > one > > >>> important functionality. I need to be able to align the x or z axis > of > > >>> the > > >>> instances to the tangent of the closest border edge, and then add a > > >>> little > > >>> randomization to the y rotations. I have looked deep into the > compounds > > >>> and > > >>> tried different ways to get the edge tangent, but alas my ICE skills > > >>> come up > > >>> short here. Any scattering tool would do I guess - Milan Vaseks > Scatter > > >>> Tools or > > >>> even simple nonsimulated emissions, but I need this extra alignment > > >>> method. I > > >>> tried Juliens Generate instance on Curve too, but it requires edge > > >>> curves to be > > >>> selected and extracted, plus it seems the instances seem to be > flipped > > >>> 180 deg > > >>> on the y-axis between isntances without any way to control it. > > >>> > > >>> I have attached a screenshot showing a simple test where the A > example > > >>> is what I > > >>> need, and B is what I get with Generate instance on Curve. > > >>> > > >>> Any ideas on this will be much appreciated. > > >>> > > >>> Best > > >>> Morten > > >>> ------ > > >>> Softimage Mailing List. > > >>> To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com > > >>> with "unsubscribe" in the subject, and reply to confirm. > > >>> > > >> > > >> > > >> ------ > > >> Softimage Mailing List. > > >> To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com > > >> with "unsubscribe" in the subject, and reply to confirm. > > >> > > > > > > > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with > > "unsubscribe" in the subject, and reply to confirm. > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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