Oups, use thes values in the index ...Sorry.

On Thu, Mar 10, 2016 at 3:39 PM, Olivier Jeannel <facialdel...@gmail.com>
wrote:

> Try rebuild the attached Icetree on the polymesh (Maybe some "build array
> from set" problem ?)
>
> On Thu, Mar 10, 2016 at 3:33 PM, Morten Bartholdy <x...@colorshopvfx.dk>
> wrote:
>
>> I tried rebuilding it in Soft 2013 SP1 (by copy/paste) as I might have to
>> do
>> this in that version, but the Gg node remains red - is that a 2015 node?
>>
>> Morten
>>
>>
>>
>> > Den 10. marts 2016 klokken 14:17 skrev Olivier Jeannel
>> > <facialdel...@gmail.com>:
>> >
>> >
>> > If you don't want to use curve (and curve tangent), I made this, but you
>> > need then to subdivide your edges to get good result.
>> > It calculate a "tangent" stored per point on the polygonal object.
>> > Then your Pointcloud get the closest location and take that tangent data
>> > and aligns vector.
>> >
>> >
>> > On Thu, Mar 10, 2016 at 2:01 PM, Olivier Jeannel <
>> facialdel...@gmail.com>
>> > wrote:
>> >
>> > > You don't want to work with extracted edge curves ?
>> > >
>> > > On Thu, Mar 10, 2016 at 1:44 AM, Ed Manning <etmth...@gmail.com>
>> wrote:
>> > >
>> > >> I think there might be something in Eric Mootz's emTools that does
>> > >> alignment to edges?
>> > >>
>> > >> On Wed, Mar 9, 2016 at 7:22 PM, Morten Bartholdy <
>> x...@colorshopvfx.dk>
>> > >> wrote:
>> > >>
>> > >>> I am tinkering with a simple method for creating a cityscape in ICE
>> using
>> > >>> scatter tools. Julien Carmagnac SiScatter does most of what I need
>> with
>> > >>> insetting instances from edges and even scattering, but I am
>> missing one
>> > >>> important functionality. I need to be able to align the x or z axis
>> of
>> > >>> the
>> > >>> instances to the tangent of the closest border edge, and then add a
>> > >>> little
>> > >>> randomization to the y rotations. I have looked deep into the
>> compounds
>> > >>> and
>> > >>> tried different ways to get the edge tangent, but alas my ICE skills
>> > >>> come up
>> > >>> short here. Any scattering tool would do I guess - Milan Vaseks
>> Scatter
>> > >>> Tools or
>> > >>> even simple nonsimulated emissions, but I need this extra alignment
>> > >>> method. I
>> > >>> tried Juliens Generate instance on Curve too, but it requires edge
>> > >>> curves to be
>> > >>> selected and extracted, plus it seems the instances seem to be
>> flipped
>> > >>> 180 deg
>> > >>> on the y-axis between isntances without any way to control it.
>> > >>>
>> > >>> I have attached a screenshot showing a simple test where the A
>> example
>> > >>> is what I
>> > >>> need, and B is what I get with Generate instance on Curve.
>> > >>>
>> > >>> Any ideas on this will be much appreciated.
>> > >>>
>> > >>> Best
>> > >>> Morten
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>> > >>>
>> > >>
>> > >>
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