Oups, use thes values in the index ...Sorry. On Thu, Mar 10, 2016 at 3:39 PM, Olivier Jeannel <facialdel...@gmail.com> wrote:
> Try rebuild the attached Icetree on the polymesh (Maybe some "build array > from set" problem ?) > > On Thu, Mar 10, 2016 at 3:33 PM, Morten Bartholdy <x...@colorshopvfx.dk> > wrote: > >> I tried rebuilding it in Soft 2013 SP1 (by copy/paste) as I might have to >> do >> this in that version, but the Gg node remains red - is that a 2015 node? >> >> Morten >> >> >> >> > Den 10. marts 2016 klokken 14:17 skrev Olivier Jeannel >> > <facialdel...@gmail.com>: >> > >> > >> > If you don't want to use curve (and curve tangent), I made this, but you >> > need then to subdivide your edges to get good result. >> > It calculate a "tangent" stored per point on the polygonal object. >> > Then your Pointcloud get the closest location and take that tangent data >> > and aligns vector. >> > >> > >> > On Thu, Mar 10, 2016 at 2:01 PM, Olivier Jeannel < >> facialdel...@gmail.com> >> > wrote: >> > >> > > You don't want to work with extracted edge curves ? >> > > >> > > On Thu, Mar 10, 2016 at 1:44 AM, Ed Manning <etmth...@gmail.com> >> wrote: >> > > >> > >> I think there might be something in Eric Mootz's emTools that does >> > >> alignment to edges? >> > >> >> > >> On Wed, Mar 9, 2016 at 7:22 PM, Morten Bartholdy < >> x...@colorshopvfx.dk> >> > >> wrote: >> > >> >> > >>> I am tinkering with a simple method for creating a cityscape in ICE >> using >> > >>> scatter tools. Julien Carmagnac SiScatter does most of what I need >> with >> > >>> insetting instances from edges and even scattering, but I am >> missing one >> > >>> important functionality. I need to be able to align the x or z axis >> of >> > >>> the >> > >>> instances to the tangent of the closest border edge, and then add a >> > >>> little >> > >>> randomization to the y rotations. I have looked deep into the >> compounds >> > >>> and >> > >>> tried different ways to get the edge tangent, but alas my ICE skills >> > >>> come up >> > >>> short here. Any scattering tool would do I guess - Milan Vaseks >> Scatter >> > >>> Tools or >> > >>> even simple nonsimulated emissions, but I need this extra alignment >> > >>> method. I >> > >>> tried Juliens Generate instance on Curve too, but it requires edge >> > >>> curves to be >> > >>> selected and extracted, plus it seems the instances seem to be >> flipped >> > >>> 180 deg >> > >>> on the y-axis between isntances without any way to control it. >> > >>> >> > >>> I have attached a screenshot showing a simple test where the A >> example >> > >>> is what I >> > >>> need, and B is what I get with Generate instance on Curve. >> > >>> >> > >>> Any ideas on this will be much appreciated. >> > >>> >> > >>> Best >> > >>> Morten >> > >>> ------ >> > >>> Softimage Mailing List. >> > >>> To unsubscribe, send a mail to >> softimage-requ...@listproc.autodesk.com >> > >>> with "unsubscribe" in the subject, and reply to confirm. >> > >>> >> > >> >> > >> >> > >> ------ >> > >> Softimage Mailing List. >> > >> To unsubscribe, send a mail to >> softimage-requ...@listproc.autodesk.com >> > >> with "unsubscribe" in the subject, and reply to confirm. >> > >> >> > > >> > > >> > ------ >> > Softimage Mailing List. >> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with >> > "unsubscribe" in the subject, and reply to confirm. >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > >
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