Oh I didn't think to check the Grid for ICE trees - all cool now and working in 2013 too :) This list remains a goldmine :)
Thanks guys. /Morten > Den 10. marts 2016 klokken 15:32 skrev Olivier Jeannel > <facialdel...@gmail.com>: > > > "Gg" sorry for the name ^^. > Look into the icetree that is on the "Grid" object. That's the one that > calculate the "tangent" I called "Gg". > > To select all edges border : > Select edge mode (right menu) > then select "border edge" in the menu just below. > Now if you rectangle select with the mouse in the view, only the border > edges (the light blue one) will be selected. > > On Thu, Mar 10, 2016 at 3:24 PM, Morten Bartholdy <x...@colorshopvfx.dk> > wrote: > > > Wow thanks a lot Olivier - that looks like it will do the trick. The > > reason I > > didn't want to use curves is merely that I will get a lot of polygon > > islands and > > don't know how to automagically select all border edges for extraction - > > otherwise curve tangency would be fine. > > > > The Get Gg node just before Align Particle to Vector looks like it is the > > one > > that provides the edge vector, correct!? But I fail to understand what it > > is > > doing though. > > > > Cheers > > Morten > > > > > > > Den 10. marts 2016 klokken 14:17 skrev Olivier Jeannel > > > <facialdel...@gmail.com>: > > > > > > > > > If you don't want to use curve (and curve tangent), I made this, but you > > > need then to subdivide your edges to get good result. > > > It calculate a "tangent" stored per point on the polygonal object. > > > Then your Pointcloud get the closest location and take that tangent data > > > and aligns vector. > > > > > > > > > On Thu, Mar 10, 2016 at 2:01 PM, Olivier Jeannel <facialdel...@gmail.com > > > > > > wrote: > > > > > > > You don't want to work with extracted edge curves ? > > > > > > > > On Thu, Mar 10, 2016 at 1:44 AM, Ed Manning <etmth...@gmail.com> > > wrote: > > > > > > > >> I think there might be something in Eric Mootz's emTools that does > > > >> alignment to edges? > > > >> > > > >> On Wed, Mar 9, 2016 at 7:22 PM, Morten Bartholdy <x...@colorshopvfx.dk > > > > > > >> wrote: > > > >> > > > >>> I am tinkering with a simple method for creating a cityscape in ICE > > using > > > >>> scatter tools. Julien Carmagnac SiScatter does most of what I need > > with > > > >>> insetting instances from edges and even scattering, but I am missing > > one > > > >>> important functionality. I need to be able to align the x or z axis > > of > > > >>> the > > > >>> instances to the tangent of the closest border edge, and then add a > > > >>> little > > > >>> randomization to the y rotations. I have looked deep into the > > compounds > > > >>> and > > > >>> tried different ways to get the edge tangent, but alas my ICE skills > > > >>> come up > > > >>> short here. Any scattering tool would do I guess - Milan Vaseks > > Scatter > > > >>> Tools or > > > >>> even simple nonsimulated emissions, but I need this extra alignment > > > >>> method. I > > > >>> tried Juliens Generate instance on Curve too, but it requires edge > > > >>> curves to be > > > >>> selected and extracted, plus it seems the instances seem to be > > flipped > > > >>> 180 deg > > > >>> on the y-axis between isntances without any way to control it. > > > >>> > > > >>> I have attached a screenshot showing a simple test where the A > > example > > > >>> is what I > > > >>> need, and B is what I get with Generate instance on Curve. > > > >>> > > > >>> Any ideas on this will be much appreciated. > > > >>> > > > >>> Best > > > >>> Morten > > > >>> ------ > > > >>> Softimage Mailing List. > > > >>> To unsubscribe, send a mail to > > softimage-requ...@listproc.autodesk.com > > > >>> with "unsubscribe" in the subject, and reply to confirm. > > > >>> > > > >> > > > >> > > > >> ------ > > > >> Softimage Mailing List. > > > >> To unsubscribe, send a mail to > > softimage-requ...@listproc.autodesk.com > > > >> with "unsubscribe" in the subject, and reply to confirm. > > > >> > > > > > > > > > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with > > > "unsubscribe" in the subject, and reply to confirm. > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > > with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.