I don´t understand something: If I use the PREVIEW button on Render >Render>Preview, I save the picture as .png and IT COMES with an alpha ready channel.
But if I render a series of images as .png the background comes with NO ALPHA. Ok, I´m very confused now. Why can´t I get an alpha straight out from a sequence .png? Thanks. On Sun, Jun 5, 2016 at 6:01 PM, Pierre Schiller < activemotionpictu...@gmail.com> wrote: > So, to get my "transparent bk" I should set a gigantic grid on the entire > background with the color I desire? > Wait, then, how doable is it to work with alpha with arnold directly from > render? > I´m figuring I can pull out a key (by doing another "solid" constant white > shader, assign it to a pass with all the objects > and rendering on MR, but that is not a solution since arnold as such > should handle transparency all from a single render. > > The objective is to have a set of furniture rendered WITH an alpha > channel. How can I accomplish that? > Help please. > > Thanks. > > > On Tue, May 31, 2016 at 4:49 AM, Schoenberger <x...@digidragon.de> wrote: > >> And with an environment shader, you can even use a ray switch to choose >> different colors for refraction and transparency. >> (you might need to turn on the sprite mode transparency in my shaders) >> >> Holger Schönberger >> technical director >> The day has 24 hours, if that does not suffice, I will take the night >> >> >> ------------------------------ >> *From:* Schoenberger [mailto:x...@digidragon.de] >> *Sent:* Tuesday, May 31, 2016 11:46 AM >> *To:* 'softimage@listproc.autodesk.com' >> *Subject:* RE: Arnold shaders, interactive oppacity on Alpha? >> >> >> >No alpha on arnold. What?! >> No option in the shader to choose color+alpha if the refraction depth >> hits the limit or if the ray leaves the scene. >> In SI+ MRay, you can set an environment shader per object or pass to set >> the color+alpha, which is by default 0/0/0/0. >> >> >> Holger Schönberger >> technical director >> The day has 24 hours, if that does not suffice, I will take the night >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > -- Portfolio 2013 <http://be.net/3dcinetv> Cinema & TV production Video Reel <https://vimeo.com/3dcinetv/reel2012>
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