Fascinating insight… so spot on!
jb

> On 16 Feb 2017, at 12:12, Jonathan Moore <jonathan.moo...@gmail.com> wrote:
> 
> I work with the University of the Arts London, mentoring final year students 
> that are planning to set up their own creative businesses after graduation (a 
> surprising number see this as the best route these days). The students I'm 
> working with generally come from a fine art, graphic design or product design 
> background and much of their exploration of 3d technologies has been 
> extracurricular. They're different to MA graduates from somewhere like 
> Bournmouth (the types of student looking for a career in CG animation). 
> 
> I've been working with ual: for a number of years now and I've noticed a real 
> shift in the adoption of Houdini over Maya. I think this bias is a the result 
> of SideFX's historic strategy with Houdini Apprentice, which allows  students 
> to explore Houdini in their own time (this is important as 3d creativity 
> isn't necessarily core to their course). The bigger recent impact has come 
> from the availability of Houdini Indie. Students often see SideFX as the cool 
> challenger to the Autodesk corporate behemoth. The fact that Houdini Indie 
> allows them to render with Redshift of Octane is a huge benefit too. Creative 
> exploration at home with GPU rendering is far more productive than a reliance 
> on Mantra. Not dissing Mantra here, it can go toe to toe with Arnold but it's 
> a studio grade production renderer optimised for farm use.
> 
> The other major shift I've seen with young talent entering the creative 
> industries is that this is a generation that started learning the likes 
> Python, Unity and Arduino at high school. For them the term technical artist 
> is often seen as an oxymoron. They simply see themselves as artists that are 
> just as happy creating algorithmically generated art in Processing as they 
> are utilising VEX in Houdini. They see a programmatic mindset as being an 
> essential part of the mix. Im not saying all young art students match this 
> profile, but the ones that explore 3d and digital interactive technologies 
> most certainly do. You seldom hear the cry 'but I'm an artists, not a 
> programmer' from this generation of young creatives.
> 
> This is probably a different perspective to what you were directly asking, 
> but I really do believe Houdini is on the cusp of breaking away from the solo 
> mantle of being the goto VFX DCC of choice. Houdini is capable of so much 
> more than VFX, SideFX know this and have been actively developing a set of 
> tools to facilitate the UX journeys of a more generalist user and there's a 
> new generation of creative talent unafraid of Houdini's more technical side. 
> For me, Houdini's future is indeed bright.
> 
> On 16 February 2017 at 10:30, Laurence Dodd <laure...@porkpie.tv 
> <mailto:laure...@porkpie.tv>> wrote:
> Good, that's sorted then Houdini town here I come! Every time I open Maya my 
> heart sinks, its a mess. I'm amazed at how quickly I have felt at home in 
> Houdini, its beautifully logical. I'm still acclimatising, but I feel rather 
> excited about it, which is nice.
> 
> On 16 February 2017 at 10:14, Andi Farhall <hack...@outlook.com 
> <mailto:hack...@outlook.com>> wrote:
> From a personal perspective It's Houdini for me. Maya will only get worse the 
> more they dick about with it and having to buy a shed load of plugins just to 
> make it usable is too expensive for most freelancers. I've also much more 
> faith in SideFX to keep providing me with evolving software. 
> 
> 
> A>
> 
> 
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> From: softimage-boun...@listproc.autodesk.com 
> <mailto:softimage-boun...@listproc.autodesk.com> 
> <softimage-boun...@listproc.autodesk.com 
> <mailto:softimage-boun...@listproc.autodesk.com>> on behalf of Laurence Dodd 
> <laure...@porkpie.tv <mailto:laure...@porkpie.tv>>
> Sent: 16 February 2017 09:29:04
> To: Official Softimage Users Mailing List. 
> https://groups.google.com/forum/#!forum/xsi_list 
> <https://groups.google.com/forum/#!forum/xsi_list>
> Subject: Opinion gathering
>  
> I've been looking at houdini, liking it a lot, but what houses in London are 
> switching to it? Or am I, once again choosing the underdog software  
> (Combustion, anyone?)
> 
> Also, if I recommend it as the main software where I usually work, will they 
> be able to get Houdini people that are generalists, are enough of us 
> switching? 
> 
> Just throwing these out there to gather the mood.
> 
> Cheers all
> 
> -- 
> Laurence Dodd
> Porkpie Animation
> E: laure...@porkpie.tv <mailto:laure...@porkpie.tv>
> W: www.porkpie.tv <http://www.porkpie.tv/>
> M: 07570 702 576
> T: 01273 278 382
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> 
> 
> -- 
> Laurence Dodd
> Porkpie Animation
> E: laure...@porkpie.tv <mailto:laure...@porkpie.tv>
> W: www.porkpie.tv <http://www.porkpie.tv/>
> M: 07570 702 576
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