Hi,
does somebody know, how I can get the actual sample
of the actual frame, because the flipbook does not support
Motion Blur in it's initial version :-(
You can get the motion sample index from the animator object, defined in js
header Realsoft3D_32\scripts\js\real\layer\r3animtr.js . Sample index runs
within the interval 0 - (moblur sample rate-1). A growing 'per sample'
index is computed as
if(animator.GetMotionBlur())
{ frame = animator.GetCurrentFrame();
sample = animator.GetCurrentSample();
mbrate = animator.GetMotionSamples();
totalindex = frame*mbrate + sample;
}
I hope this helps!
Best regards,
Vesa