Hi,

does somebody know, how I can get the actual sample
of the actual frame, because the flipbook does not support
Motion Blur in it's initial version :-(

You can get the motion sample index from the animator object, defined in js header Realsoft3D_32\scripts\js\real\layer\r3animtr.js . Sample index runs within the interval 0 - (moblur sample rate-1). A growing 'per sample' index is computed as

   if(animator.GetMotionBlur())
   {      frame =  animator.GetCurrentFrame();
           sample = animator.GetCurrentSample();
           mbrate =  animator.GetMotionSamples();
           totalindex =  frame*mbrate + sample;
    }


I hope this helps!


Best regards,

Vesa

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