Richard Kettering wrote:

On Apr 11, 2006, at 5:56 PM, Laurent Birtz wrote:
However, for some serious MP players, getting
the real damage value *is* important to answer questions
such as "if I move my leader there, can my opponent actually
kill it by using this and that unit at night with leadership?".
In this case, an algorithm which is easy to understand & to
compute by hand is a real benefit.


Laurent Birtz -- a serious MP player :)

I think a better way to fix this is to add a feature to allow players to get that data at any time.
This has been requested several times on the forums.
I have to agree with Laurent here. I think the argument about looking at the combat dialog is roughly analgous to people who think that being pretty sharp with basic math is unimportant to be a good programmer (not to mention to be good at a wide variety of disciplines), since you can just use a calculator or a computer.

I think a good player will sometimes use the dialog to verify things, but they will calculate numerous possibilities and their results when in a complex game position. The combat dialog just can't replace that. (That's not to say it wouldn't be nice to improve it and make it more accessible though).

David

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