On Tue, 2007-03-20 at 23:44 +0100, H. Verbeet wrote: > On 20/03/07, Markus <[EMAIL PROTECTED]> wrote: > > On Tuesday 20 March 2007 21:00, Stefan Dösinger wrote: > > > Which font patch? > > http://bugs.winehq.org/show_bug.cgi?id=7507 > > > > > Does the game actually run? How is it from the d3d point of view? > > Yes, but it is only somewhat playable from a graphics point of view if you > > turn off GLSL. Otherwise all buildings and items will be invisible. > > > It would be useful if someone would look into that.
I'll look around a bit and see if I can come up with anything. I'll hold off on the "ReplaceFileW" thing for the time being to see if that other patch gets committed. I also saw that this is missing: err:d3d9:IDirect3DDevice9Impl_StretchRect Texture filters not supported yet So if nobody is doing anything there I might look into that. Btw, I also noticed that it seems to use a few DLLs we don't appear to have. Namely: d3dx9_31.dll faultrep.dll winsta.dll x3daudio1_1.dll I am guessing that missing audio-dll is largely why I am not seeing any sound in SC? An implementation for that d3dx9_31.dll is also something I might be interested in looking into. Stephan