O wow cool! I've heard the trailer and it sounds fun. ----- Original Message ----- From: "AudioGames.net" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, March 18, 2006 10:09 AM Subject: Re: audyssey: AudioGames.net to 2006 Game Developers Conference
> Formally, it's "a location-based audio shooter game using GPS navigation > and > a headtracker, thus creating an audio-augmented reality through which a > player physically moves to play a game. ". Simply, it's a game in which > you > are wearing some hardware and your actual position on Earth (monitered by > GPS sattelites) determines where you are in the gameworld (which is about > the size of a football field). You have to shoot monsters with a handheld > joystick and when you turn your head, you will hear the audio world move > accordingly. Developed by students of my university together with the > foundation where I work. You can still download a copy to play on your > computer at home but: it's buggy, it's partially in Dutch, it's no real > fun > cos your sitting behind your computer and the game was intented to be > played > walking around. > > Gotta go... > > > > > ----- Original Message ----- > From: "Yohandy" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, March 18, 2006 6:58 PM > Subject: Re: audyssey: AudioGames.net to 2006 Game Developers Conference > > >> Demor? Hmm... I've never heard of this game. >> >> ----- Original Message ----- >> From: "AudioGames.net" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Saturday, March 18, 2006 12:38 PM >> Subject: Re: audyssey: AudioGames.net to 2006 Game Developers Conference >> >> >>> Hi Yakir, >>> >>> First of all, we are showing Demor during our presentation, which is one >>> of >>> the most complex audio games ever made in my opinion. Next to that, the >>> Accessible Arcade doesn't need very complex games which demand a lot of >>> time >>> and reading manuals for getting into, because its purpose is to show >>> people >>> who are walking by in about 5 minutes what it is all about. Another >>> reason >>> for our choice is that we did not want to show audio games only and >>> Sudo-San >>> features visuals as well. >>> On another note, we don't own the rights to any of the games you >>> propose, >>> or >>> even full copies. We did not have time to contact other developers >>> asking >>> for their games and no developer took the initiative to step forward >>> with >>> their game. I'm actually a bit amazed that no developers from the US is >>> coming to the GDC since there are many people coming from Europe to talk >>> about game accessibility! A final argument before I resume my packing: >>> the >>> games we present have been made together with the university where I >>> work >>> and the foundation where I work, both of which are financially >>> supporting >>> this trip. Therefore I personally wanted to show games that were made >>> together with these institutions. >>> >>> Greets, >>> >>> Richard >>> >>> >>> >>> ----- Original Message ----- >>> From: "yakir arbib" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Saturday, March 18, 2006 6:06 PM >>> Subject: Re: audyssey: AudioGames.net to 2006 Game Developers Conference >>> >>> >>>> hello richard and sander >>>> >>>> dont you think it would have bin better to show them a more complex >>>> game, >>>> so >>>> they can fully understand the potensial, like GMA tank commander, >>>> perhaps >>>> I mean, drive is nice, and so is s-s, as well as lighttech >>>> interactive's >>>> light games, but if I wanted to show someone an impresive game, it >>>> wouldn't >>>> have bin a light game... >>>> of course, as I sed before, lighttech interactive will get to the stage >>>> of >>>> produsing high quality, complex games(we have alot of projects under >>>> development) >>>> just my thots... >>>> best regards >>>> Lighttech Interactive >>>> ----- Original Message ----- >>>> From: "AudioGames.net" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Friday, March 17, 2006 10:09 AM >>>> Subject: audyssey: AudioGames.net to 2006 Game Developers Conference >>>> >>>> >>>> Hi Folks, >>>> >>>> Like we mentioned earlier, Sander and I will be visiting this years >>>> Game >>>> Developers Convention (http://www.gdconf.com/) in San José, where we >>>> will >>>> be >>>> telling the professional Game Industry (including Sony, Nintendo, >>>> LucasArts >>>> and SimCity's Will Wright) about audio games and games for the blind. >>>> Here >>>> we will also present feedback of blind gamers on the game industry, as >>>> gathered from this list and the AudioGames.net website. If any of you >>>> have >>>> a >>>> last message/quote you want the industry to know, please post it now so >>>> I >>>> can add it to my document tonight. This document will be put on a >>>> computer >>>> in the Accessible Games Arcade in the convention center, where >>>> developers >>>> can try accessible games. We'll have a copy of Drive and Sudo-San >>>> running, >>>> and in between gameplay, we'll have quotes from the document showing. >>>> >>>> Greets, >>>> >>>> Richard >>>> >>>> [Non-text portions of this message have been removed] >>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
