Am I remembering correctly (maybe not) that Mogo communicates between
nodes three times per second? That isn't a lot of communication
opportunities if each turn lasts a few seconds. Olivier, have you
tested parallel Mogo's ability to scale with core count at blitz
speeds? I might imagine, for example, playing a series against itself
with pondering turned off and one side playing blitz with 100 cores,
and the other side playing with 10 cores each given 5 times as much
thinking time.

As others have said, congratulations...
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