And Robert (Reimann), we are in complete agreement. It's all about accumulated experience.
I would only add that part of that experience ihas to be in exercising one's ability to make quick judgements and conceive interrelated solutions. A designer has to learn to move (somewhat) into the unknown in order to have confidence down the road to know that some complex judgements made at the beginning of a complex RED project have an extremely good chance of panning out very well at the end. Such long-range decision approaches may appear "black box," "ego-driven," or subjectively arbitrary to an uniformed outside observer, but can actually be the kind of highly-informed expertise that many types of people successfully use in many lines of work. A RED designer or team must earn, over time, the respect of each other, clients, engineers, and others in order to be able to effectively carry out these types of projects. Part of this can be accomplished through documenting projects and a larger part of it (with teammembers, colleagues, and clients) must be earned by working successfully together. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help