On Jan 28, 2009, at 3:04 PM, Jared Spool wrote:
Yet, there's still confusion over how this is more than just really-
smart-and-experience-people-doing-good-work. You, yourself, said it
isn't as much a method as it is a "philosophy" or "approach". Other
than a label you've put on your own working style, what is really the
repeatable, scalable element here?
.... In other words, is there a 'there' there?
---------------------
... But is there anything wrong with RED being 'just' an "approach"
or "mode of operation"? Like Special Ops tactics and tools (i am not
crazy about this analogy - but for the lack of a better one..) i
suspect certain RED practices can be codified and successfully
"scaled" into various project strategies ...
...What I am reading in Jim's comments is that he frames an
interesting design phenomenon (which spreads beyond narrow design
methodologies) that many people practice but that has not been
recognized or sufficiently discussed....
I think there is something 'there' since I believe most of us are
familiar with numerous cases when a work of "really-smart-and-
experience-people-doing-good-work" went nowhere - i.e. has not
resulted in great, good or even acceptable designs to be tested and
released ...
RED may not be always adequately implemented (by the engineering team
- see other threads on this list :) - or may be not even the most
ideal design solution possible- but at least there is always a
tangible result - a designed product or service ... not just a bunch
of UI consultants' reports that engineers do not know what to do with
-- no offense meant to people whose work is to produce those reports....
Yury Frolov
Design Director, Studio Asterisk*
GUI Strategy | User Experience | Brand
415 374 7478 voice
702 446 7840 fax
www.studioasterisk.com
On Jan 28, 2009, at 3:04 PM, Jared Spool wrote:
On Jan 28, 2009, at 2:55 PM, Jim Leftwich wrote:
Peter Boersma puts forward another caricatured oversimplification of
what actually occurs. It's difficult to respond to it without being
drawn into unproductive and uninteresting argumentation, so I'll just
let his comment stand for what it is.
In my opinion, Jim, the reason why you're seeing these "caricatured
oversimplifications" is that we're all struggling here trying to
understand the essence of what you're talking about.
The people involved in this conversation: Peter, Robert, Marc, Todd,
Christian, David, and myself represent a substantial amount of
experience doing design with 100+ years between us. (Others involved
in the discussion, such as Yury and Jonas, probably also have a lot
of experience. I just don't know them as well.)
If we're not *getting* how this method is different from your
explanations, it might be because there's still some important,
critical piece that's missing from the discussion.
I've read through your comments multiple times and others have said
they've done the same. Yet, there's still confusion over how this is
more than just really-smart-and-experience-people-doing-good-work.
You, yourself, said it isn't as much a method as it is a "philosophy"
or "approach". Other than a label you've put on your own working
style, what is really the repeatable, scalable element here?
I'm just not getting how this is different than what we've already
got, just with the addition that you've thought about it a lot (which
is clear) and seem to have a way of transferring it to other designers.
In other words, is there a 'there' there?
Jared
Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: jsp...@uie.com p: +1 978 327 5561
http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool
UIE Web App Summit, 4/19-4/22: http://webappsummit.com
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