On 09/04/2016 02:35 AM, Jose Gonzalez wrote: > Carsten Haitzler (The Rasterman) wrote: >> On Fri, 02 Sep 2016 16:33:02 -0400 Jose Gonzalez <jose_...@juno.com> said: >> >> >>> onefang Rejected wrote: >>> >>>> On Thu, 01 Sep 2016 14:06:19 +0000 Mike Blumenkrantz >>>> <michael.blumenkra...@gmail.com> wrote: >>>> >>>> >>>> >>>>> how is this thread still active >>>>> >>>>> >>>> Coz I'm finding Rasters attitude to EFL application developers is >>>> deplorable, and I'm having serious thoughts about dropping my >>>> involvement in EFL development. Doesn't look like I can change his >>>> mind though, all he has time for is to come up with excuses to ignore >>>> me. Even trying to point out how hypocritical he is isn't helping, >>>> he's sticking with his guns here. I'm supposed to be perfect, he can >>>> get away with doing nothing. Pfffft >>>> >>>> >>>> >>> Those who've been around here long-ago-enough know that I'm not one >>> to go around arbitrarily defending Carsten... But man, what exactly are you >>> expecting that Carsten or anyone else in 'eland' should be doing that >>> they are not >>> doing? >>> >>> Do you want them to fix/improve issues with Evas3D that affect your >>> VR app, >>> or become actively interested in it, or what? It's clear that you feel >>> frustrated and >>> rejected somehow, but what exactly is it that you expect people to do? >>> If it's mainly >>> to address the above then you're likely not helping your cause by >>> attacking people. >>> >>> VR may or may not become the 'big thing' sometime in the future, but >>> the fact is >>> that right now it's of very limited use. Furthermore, those few in eland >>> that may have >>> some abilities in 3D stuff are likely already busy with their stuff or >>> aren't all that into VR. >>> >>> If you feel that you're working on cutting edge stuff that will be >>> great someday, then >>> you'll just have to persevere and continue until it is great. Meantime, >>> try and do your best >>> to gather more interest in it. >>> One way to do that is of course to really polish and 'sell' your app >>> even if it's in some >>> very early stage, but again it may be just too early for that... So, >>> another way is simply >>> to try and gather more interest in the use of 3D in e-guis. >>> Though I have no idea what the current state of Evas3D is, or if 3D >>> scenes are supported >>> in edje or elem, I would guess that Evas3D ought to surely help you with >>> that simpler goal. >>> >>> How? Well, some module for e that uses 3D - could be a 3D world >>> clock, could be a >>> 3D desktop background, ... etc. That's probably more interesting to >>> e-devs than yet-another- >>> simplistic-3D-game, and it's a great selling point for 3D if done well. >>> Just being able to load >>> 3D scenes (like X3D or whatnot) and use them as theming elements for >>> elem apps would be >>> a good start. >>> >>> In short, if people in eland are currently not that interested in >>> your external VR app but you >>> feel they ought to be, then maybe making them become more interested in >>> the uses of 3D >>> for e's guis, as mentioned above, will slowly make them notice it (and >>> you) more and more. >>> And if no one is currently doing that (3D in e's guis), then it's even >>> better if you take that lead. >>> >> >> thank's jose. maybe he'll listen to you. >> >> > > On the other hand.... :) > > The fanged-one does highlight a relevant point: Just what is the state > of support for efl based app developers? > Historically that's basically been zero since 'eland' was always > about 'e' > the gui shell (you've even said that explicitly in the past, multiple > times), > and the various libs were there for that... it took over a decade to > even decide > to settle on a widget lib. And even for e/efl development, any 'docs' were > basically 'read the code'. > > But now that the efl libs are more mature, is that still the case? > If not, then > what level of encouragement or support is there? Obviously this mailing > list > 'enlightenment-devel' ought to be primarily about e/efl development, not > external apps development, so maybe you'd need a list for that? > Problem is, even if you did want that, are there enough such > external apps > that such a list would make sense? And regardless, what level of support > or help would then be available... would it be mostly up to such app > devs? Etc. >
Well at this point the elementary api is stable and it has some docs (not heaps) there are several elementary based apps and a few more with the python bindings, people tend to get help either here or on the enlightenment development irc channel on freenode, I think once the volume of traffic from app developers here gets to a point where there is too much noise for e/efl development to function well then maybe there may be a case for a new list but until then its just creating one more place devs have to look for not much gain. -- Simon Lees (Simotek) http://simotek.net Emergency Update Team keybase.io/simotek SUSE Linux Adeliade Australia, UTC+9:30 GPG Fingerprint: 5B87 DB9D 88DC F606 E489 CEC5 0922 C246 02F0 014B
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