Vivian Meazza wrote:

> I've just applied he latest Sg patch on Win XP/msvc9; builds without error.
> I still get: 
> 
> Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)
> RenderStage::drawInner(,) FBO status= 0x8cd5

Presumably that is the one that Fred committed 24/11/2008 20:26 ?

That really should have fixed the problem, though the "FBO status" is a 
different error to what I was seeing.

Have you tried rebooting the machine - it could be that the graphics card has 
cached the old shader. I saw something similar a while back when I was 
regularly changing the shader code. 

> And I have yet to see any 3d clouds. Any clues on where I should be looking
> (yes the box is checked :-))

Something has changed in the environment manager which means that clouds 
generateion is now inconsistent. I'm still tracking it down, as my recent 
changes shouldn't have affected this. 

In the meantime you need to change the Weather Scenario, and/or change the 
coverage in the Cloud dialog. 

Sorry for the inconvenience.

-Stuart



      

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