Well, just tested, very nice, I withnessed an improvement in performance.

My specs: Athlon XP2000, 768MB ram, NVidia FX 5900 @ 1680x1050 (system: 
linux with nvidia drivers), no AA

Using: sg + fg cvs, OSG 2.7.5; everything enabled, custom settings, 
using metar, no ai/mp planes around


Startup:  30fps 2D/ 20fps 3D (clouds at 6000ft, scattered, thickness 600ft)

Flying 400ft/440knots: 26fps 2D/ 19fps 3D (clouds at 6000ft, scattered, 
thickness 600ft)

Flying 6300ft/440knots: 35fps 2d/ 11-22fps (clouds at 6000ft, scattered, 
thickness 600ft)
Note: Flying within the clouds resulted in 22fps, getting very close or 
through clouds 11fps


Changing conditions:

Low vis (7000m), clouds at 8000ft(broken) and 4000ft(broken), thickness 
600ft

Flying @ 8000ft/440knots: 14fps 2D/ 6fps 3D

 >Low vis being also a frame rate killer?


Changing conditions:

Vis (25000m), clouds at 5500ft(broken), thickness 600ft

Flying @ 8000ft/440knots: 25fps 2D/ 16fps 3D

Flying @ 6000ft/440knots: 20fps 2D/ 12fps 3D

Hope this helps a bit,
Markus


Stuart Buchanan wrote:
> Stuart Buchanan wrote:
>   
>> Vivian Meazza wrote:
>>
>>     
>>> And I have yet to see any 3d clouds. Any clues on where I should be looking
>>> (yes the box is checked :-))
>>>       
>> Something has changed in the environment manager which means that clouds 
>> generateion is now inconsistent. I'm still tracking it down, as my recent 
>> changes shouldn't have affected this. 
>>     
>
> Well, the cause was a bug in my code, but it didn't expose itself until we 
> moved
> to multiple cameras. The attached patch fixes the problem.
>
> I've also put in a new heuristic to improve the frame-rate. Clouds that are 
> already sorted
> are likely to still be sorted in subsequent frames. Therefore I've put in a 
> back-off
> mechanism for the bubble-sort pass. This should mean that if you stay 
> completely 
> stationary, once the clouds become sorted they will eventually only perform a
> bubble sort pass every 128 frames.
>
> It would be good to get a feel for how bad performance is with 3D clouds. At 
> the moment
> I don't have a handle on whether performance is almost good enough, or 
> completely 
> unacceptable. I'd appreciate it if people would post their observations, 
> providing 
> details of their machine spec, graphics options and the frame-rate with and 
> without 3D clouds - ideally with a description of the general load on the 
> machine.
>
> Thanks,
>
> -Stuart
>
>
>       
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