Hi all,
 
just pushed ratings for my vehicles to Git (wow, didn't know I had that many 
(uninished) vehicles! 
This year I didn't start new aircraft IIRC, I'm now finishing up my existing 
ones instead, as I should
have done in the past years...). Anyway, I came across some issues with the 
rating system:
 

Certain vehicles do not have a cockpit. For example my jetman, which is 
basically a man
hanging under a pair of wings equipped with jets. How would one give this man a 
cockpit-
rating?! Maybe cockpit should mean "instruments and controls"? In that case I 
can give this
man a rating: the ignition switch and parachute handle are missing from the 
model. 

For now I gave him a "3", but I'd like to hear opinions and see a note being 
added to the wiki
on how to deal with such issues. It isn't as easy as "If your aircraft does not 
have a given system,
 ignore it for the purposes of rating" ;)

I think the alpha-range is rather big, compared to the others. There is an 
awfull lot of difference
between a total=0 aircraft and a total=8 (eg. Model=3, FDM=3, Cockpit=0, 
Systems=2). I 
don't care if my vehicles end up low in the completness-rating (I consider my 
best aircraft 
early production) but I do feel "offset" to see my aircraft end up next to an 
empty hull. Adding
in a 0-4 rating would be nice IMO; we can call that "pre alpha".
 
Just some Monday afternoon ideas :)
 
Cheers,
Gijs                                      
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