Hi all,
just pushed ratings for my vehicles to Git (wow, didn't know I had that many
(uninished) vehicles!
This year I didn't start new aircraft IIRC, I'm now finishing up my existing
ones instead, as I should
have done in the past years...). Anyway, I came across some issues with the
rating system:
Certain vehicles do not have a cockpit. For example my jetman, which is
basically a man
hanging under a pair of wings equipped with jets. How would one give this man a
cockpit-
rating?! Maybe cockpit should mean "instruments and controls"? In that case I
can give this
man a rating: the ignition switch and parachute handle are missing from the
model.
For now I gave him a "3", but I'd like to hear opinions and see a note being
added to the wiki
on how to deal with such issues. It isn't as easy as "If your aircraft does not
have a given system,
ignore it for the purposes of rating" ;)
I think the alpha-range is rather big, compared to the others. There is an
awfull lot of difference
between a total=0 aircraft and a total=8 (eg. Model=3, FDM=3, Cockpit=0,
Systems=2). I
don't care if my vehicles end up low in the completness-rating (I consider my
best aircraft
early production) but I do feel "offset" to see my aircraft end up next to an
empty hull. Adding
in a 0-4 rating would be nice IMO; we can call that "pre alpha".
Just some Monday afternoon ideas :)
Cheers,
Gijs
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