I can't see that this posted, sorry if it is a duplicate -------- Mohammed, Being totally unqualified to help you with this problem... it seems interesting to me because most models I know of this sort (social systems models) are about information acquisition and deployment. That is, the modeled critters try to find out stuff, and then they do actions dependent upon what they find. If we are modeling active obfuscation, then we would be doing the opposite - we would be modeling an information-hiding game. Of course, there is lots of game theory work on information hiding in two critter encounters (I'm thinking evolutionary-game-theory-looking-at-deception). I haven't seen anything, though, looking at distributed information hiding.
The idea that you could create a system full of autonomous agents in which information ends up hidden, but no particular individuals have done the hiding, is kind of cool. Seems like the type of thing encryption guys could get into (or already are into, or have already moved past). Eric On Fri, May 6, 2011 10:05 PM, Mohammed El-Beltagy <moham...@computer.org> wrote: > > I have a question I would like to pose to the group in that regard: > >Can we model/simulate how in a democracy that is inherently open (as >stated in the constitution: for the people, by the people etc..) there >emerges "decision masking structures" emerge that actively obfuscate >the participatory nature of the democratic decision making for their >ends? > > >
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