I avoid Bovine like the plague. I have never, repeat never, had any sort of good experiences with that particular channel. So, rather than getting into trouble, I stay off the channel.
On 12/1/15, john <jpcarnemo...@gmail.com> wrote: > As to the lightcatcher changes, Dentin noted that it was in preparation for > > upcoming skill changes (its usually a good idea to watch/replay bovine after > > reboots). > Warrior/thief is a perfectly functional class combo; I have hundreds of > times more luck with that than I do any caster that isn't a necro primary. > > -------------------------------------------------- > From: "Justin Jones" <atreides...@gmail.com> > Sent: Tuesday, December 01, 2015 13:51 > To: "Gamers Discussion list" <gamers@audyssey.org> > Subject: Re: [Audyssey] Alter-Aeon > > Jeremy, I get that Alter is staffed by volunteers and that Dentin and > Shadowfax have real-life issues to deal with. I get it, I really do, > but some of the recent changes/skill additions have been > mind-bogglingly awful. > > Take, for instance, the change where lightcatchers will now have a > chance to break when they are used. Why? Why has Dentin felt the need > to make this adjustment? There is no call to do this? On the other > hand, Warriors and Thieves need some serious overhauling as there are > entirely too many stat dependencies, but most of all, the equipment > selection is not terribly strong? With the various spellcasting > classes, as a direct comparison, the latter's equipment is fairly > straight-forward in what is optimal. Warriors and Thieves, on the > other hand have lousy selections. > > If Dentin/Shadowfax are being overwhelmed by the workload involved, > they can always reach out to veteran members of the community and > enlist their support. It is a simple problem with an equally simple > solution. > > I am willing to concede that my entry into Alter, and subsequent > opinion of the game, is colored by my experience with mainstream > role-playing games, i.e. games that sighted people have access too. > Perhaps I have grown accustomed to a higher level of quality/balance, > given my background. If this is indeed the case, then I recognize my > failing and will work to correct it. > > On 12/1/15, dark <d...@xgam.org> wrote: >> Hi jeremy. >> >> Personally, I really enjoy Alter, particularly sinse as a solo >> exploration >> guy I'm directly rewarded for what I like doing. I found arcase a wee bit >> grindy before some of the changes and new areas got put in. In truth the >> real issue now is more one of me not having played for a couple of years >> and >> >> not really sure how to best alter Thelok to catch up with the changes and >> keep going, particularly sinse I always like expermienting and trying new >> skills and what not. >> >> I have considered either resetting and using the pracs I bought on a new >> char, or just starting another, but I'd rather not do either sinse I'm >> very >> >> pleased with some of the quests I did with Thelok and I don't want to >> abandon him. >> >> As I said, I probably just need to bight the bullit and do it, although >> it >> has been good to give other muds a go and have other experiences, also >> i'll >> >> freely admit my rl life has sort of made gaming in general a bit of a >> second >> >> right now though I'm getting back into things slowly. >> >> All the best, >> Dark. >> ----- Original Message ----- >> From: "Jeremy Brown" <tyr...@gmail.com> >> To: "gamers" <gamers@audyssey.org> >> Sent: Tuesday, December 01, 2015 4:03 PM >> Subject: Re: [Audyssey] Alter-Aeon >> >> >>> Just for a little balancing opinion here. I've been playing Alter for >>> 10 years now. I have phases where I go play other things, or get busy >>> rl, but I usually come back. >>> >>> I've found the easiest two ways for me to get re-interested in playing >>> are to either a. start a new character from scratch with new classes >>> or old classes with new abilities or b. find a few friends who'd be >>> willing to play at the level of the character I want to develop. >>> >>> Both of these help to kill the I've not gotten anywhere bug. >>> >>> At higher levels, if you have limited time or are not interested in >>> the sort of high tension high angst player interaction, Alter can be >>> grinding. The need for fame, better eq, and more exp can feel like a >>> never ending cycle. Jobs have helped somewhat with this, as have a >>> number of other changes. >>> >>> One thing to keep in mind about Alter it has two coders: Dentin who >>> does what he can when he can (He's had an eventful rl year, and so >>> hasn't been able to contribute as much) and Shadowfax who is still >>> learning how the code works (he also has had an eventful year). This >>> limits how fast changes can be made. In Terms of world builders there >>> are essentially three full time builders and a number of part timers. >>> All of the staff are volunteers and have things that interfere so the >>> game doesn't always get the sort of attention all players would like. >>> >>> That said, the game improved from 2005 to 2010 immensely, and since >>> 2010 it's hardly the same game. There's been a number of issues with >>> the newbie experience cleared up, the classes have been given many >>> more abilities and over all are well balanced. I take issue with the >>> accusation that classes are not balanced, and I'll attribute that to >>> the opiner's lack of experience. One can be successful on Alter with >>> almost any class combo depending on how you approach it. Some combos >>> take much more work or preparation to make effective, but they're all >>> valid and all work. >>> >>> As to the rp issue. If you want rp on Alter there's a very simple >>> solution: collect a bunch of friends and strangers who want rp. >>> Found an rp only clan. Within your clan in your clan groups and clan >>> runs rp as much as you like. That way you get what you want from the >>> game, but you don't bother the rest of the player base. When I first >>> began the game I roleplayed being female for a number of years so that >>> I could indulge in rp, but not bother other players. It worked well. >>> I've known at least one woman who has done the reverse. I know one >>> blind player who has rped as a sighted player. >>> >>> Alter will never be a PVP paradise. It will never be a RP paradise. >>> However, of all the muds I've tried, it has the best help system, the >>> best support from staff, and the best support from higher level >>> players who genuinely try to help new players. The multi class system >>> works well, and if a player truly catastrophically feels they aren't >>> getting anywhere they can reset, build a new char, or work at >>> releveling an existing char to correct such issues. >>> >>> Ok, i'm climbing down off my soap box. I was just seeing a lot of >>> criticism, some of which is fair if you accept the person's premises, >>> and some of which I felt was somewhat negative without sufficient >>> reason. Alter is not perfect by any means, but given its limitations, >>> I think it's one of the better options around. >>> >>> Take care, >>> >>> Jeremy >>> >>> >>> -- >>> In the fight between you and the world--back the world! Frank Zapa >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> ----- >>> No virus found in this message. >>> Checked by AVG - www.avg.com >>> Version: 2015.0.6176 / Virus Database: 4477/11098 - Release Date: >>> 12/01/15 >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > -- > Justin M. Jones, M.A. > atreides...@gmail.com > (254) 624-9155 > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Justin M. Jones, M.A. atreides...@gmail.com (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.