Of course, I would go for the $5, but that may be due, in part, to the fact that I know the quality of your games. Someone who does not know this fact may want a demo from an untried company. Just a thought.

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Shepherds are the best beasts, but Labs are a close second.
----- Original Message ----- From: "Draconis Entertainment" <gene...@draconisentertainment.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 17, 2013 10:40 AM
Subject: Re: [Audyssey] The Dragon Answers Questions



One last point to throw out there on the demos topic.

While there's been a bit of traffic on this list about this topic, it has come from only two or three users who feel pretty strongly about the topic. It reminds me a lot of 2007, when we announced that we would no longer be offering CD copies for purchases of our titles. We got a lot of email from a small group of people saying that we would lose all kinds of sales for this, that, or the other reason, if we didn't keep shipping out discs. In reality, it made absolutely no measurable difference to anyone, and was a knee jerk reaction to change.

For nearly a decade and a half, there hasn't been anything significantly disruptive about the way in which audio games are offered. Generally speaking, and yes of course there are exceptions, developers have offered a demo that could be played and then unlocked for around $30-$40. We are experimenting with a different model now, and there is bound to be those who are uncomfortable with change.

I'm not saying this is the case, necessarily, but just as an interesting hypothetical…if the choice, to all of you, the gamers, was between having great games that cost $5-$15 without a demo, or games with demos that cost $30-$40, which would you prefer?



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