On Fri, 2008-06-13 at 11:22 +0100, David Leverton wrote: > > PS: An example of something in PMS that is different from Portage: > > inline comments are disallowed. The only reason I can think for > doing > > this is to not make Paludis change it's behaviour. > > Fortunately you don't have to think, you can just read Ciaran's > explanation.
Yes, because we all should stop thinking for ourselves and let Ciaran tell us what to think. After all, we all want to be like the cool Paludis developers. -- Chris Gianelloni Release Engineering Strategic Lead Games Developer
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