On Thu, 15 Dec 2022 19:06:07 +0000
Laurence Perkins <lperk...@openeye.net> wrote:

> Note that some programs will dynamically load libraries at runtime, in 
> addition to being linked against them at build time.  These don’t necessarily 
> show up in ldd. (Qt is horrible about this) Enabling core dumps or running 
> under a debugger might shed some light on what’s going on.  If that doesn’t 
> work easily then check the project documentation to see if they have a 
> special debugging workflow.  Some game engines require a very specific 
> debugging setup for the output to make any sense.

One thing I notice that is different about Artur's setup and mine is that 
pulseaudio doesn't show up in his ldd output.

I am just configuring a desktop without pulseaudio and see if that works any 
better. I think pulseaudio is worthwhile but I'll try without it and see how it 
goes.

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