On Wed, 14 Dec 2022 21:12:32 +0000 Artur Tamm <artur.tamm...@gmail.com> wrote:
> Hi, > > I finally had the time to test quakespasm. I tried both the binary from the > project as well as the version compiled by me from the project page on > github. After copying the binary into quake folder (GoG version) and making > symlinks to pak0.pak and pak1.pak (filesystem is case sensitive and the > software cannot handle it). It worked fine. Thank you for the assistance. > > Here is the ldd output (don't know if it helps) It does help. I can see that an sdl build is working for you so I will compare that with my own and see if anything is different. My own quakespasm (sdl and sdl2) segfaulted, but I am able to run an sdl build provided by the project at sourceforge. Hmm. :) I'm thinking I may need to -sdl and +sdl2 in the use flags, or maybe +sdl and -sdl2. I'll check that when I get a bit of free time.