Hi,

I finally had the time to test quakespasm. I tried both the binary from the
project as well as the version compiled by me from the project page on
github. After copying the binary into quake folder (GoG version) and making
symlinks to pak0.pak and pak1.pak (filesystem is case sensitive and the
software cannot handle it). It worked fine.

Artur

Here is the ldd output (don't know if it helps)
ldd quakespasm_compiled
linux-vdso.so.1 (0x00007ffe3bd52000)
libm.so.6 => /lib64/libm.so.6 (0x00007f2cd37c0000)
libGL.so.1 => /usr/lib64/libGL.so.1 (0x00007f2cd373a000)
libvorbisfile.so.3 => /usr/lib64/libvorbisfile.so.3 (0x00007f2cd3730000)
libvorbis.so.0 => /usr/lib64/libvorbis.so.0 (0x00007f2cd3702000)
libogg.so.0 => /usr/lib64/libogg.so.0 (0x00007f2cd36f7000)
libmad.so.0 => /usr/lib64/libmad.so.0 (0x00007f2cd36d4000)
libSDL-1.2.so.0 => /usr/lib64/libSDL-1.2.so.0 (0x00007f2cd3668000)
libc.so.6 => /lib64/libc.so.6 (0x00007f2cd346b000)
/lib64/ld-linux-x86-64.so.2 (0x00007f2cd3db6000)
libGLdispatch.so.0 => /usr/lib64/libGLdispatch.so.0 (0x00007f2cd33b3000)
libGLX.so.0 => /usr/lib64/libGLX.so.0 (0x00007f2cd337f000)
libasound.so.2 => /usr/lib64/libasound.so.2 (0x00007f2cd328f000)
libdl.so.2 => /lib64/libdl.so.2 (0x00007f2cd328a000)
libpthread.so.0 => /lib64/libpthread.so.0 (0x00007f2cd3283000)
libX11.so.6 => /usr/lib64/libX11.so.6 (0x00007f2cd313f000)
libxcb.so.1 => /usr/lib64/libxcb.so.1 (0x00007f2cd3115000)
libXau.so.6 => /usr/lib64/libXau.so.6 (0x00007f2cd3110000)
libXdmcp.so.6 => /usr/lib64/libXdmcp.so.6 (0x00007f2cd3108000)
libbsd.so.0 => /usr/lib64/libbsd.so.0 (0x00007f2cd30ef000)
libmd.so.0 => /usr/lib64/libmd.so.0 (0x00007f2cd30e1000)


On Tue, 13 Dec 2022 at 14:24, Alan Ianson <agian...@gmail.com> wrote:

> On Tue, 13 Dec 2022 13:49:54 +0000
> Artur Tamm <artur.tamm...@gmail.com> wrote:
>
> > sourceforge tarball was a prebuilt binary (at least the one I
> downloaded).
>
> The source is there too in a different directory.
>
> > I saw that the source code is here:
> > https://github.com/sezero/quakespasm/tree/master/Quake
> > The default Makefile might need some editing for a successful
> compilation.
>
> I just grabbed the linux-64 archive from sourceforge. I have never run the
> prebuilt binaries before but I tried it just to see what would happen. The
> quakespasm-sdl2 segfaulted the same as my own build but the quakespasm (sdl
> I suppose?) does run here.
>
> So that is something! I can run their sdl quakespasm but not my own built
> here.
>
> That is better than nothing but I'd still like to hear about your
> experience. I'd be happy if I could build and run my own if I can figure
> out what the issue is.
>
>
>

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