I wouldn't be sure about that, I suspect the EULA only allows you to use the content from HL/CS/TFC etc with HL itself, not another engine.
At 22:37 5/10/2003, you wrote:
Cool.
I can make a Quake1 mod, with all wad files, and bsp files. As my engine load Half-Life maps, can make a perfect clone of Counter-Strike mod, or maybe a singleplayer mod about terrorist :D
ToS> Bad example, the license says we're allowed to do that.
ToS> -omega
ToS> example: ToS> You distribute a CS map with textures from the original CD... soo this ToS> map is illegal, but no one care.
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
---------- Programmer and Modeller for The Pokemod http://pokemod.phantasmsoft.com
----------
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders