I wouldn't be sure about that, I suspect the EULA only allows you to use
the content from HL/CS/TFC etc with HL itself, not another engine.

At 22:37 5/10/2003, you wrote:


Cool.

I can make a Quake1 mod, with all wad files, and bsp files. As my
engine load Half-Life maps, can make a perfect clone of Counter-Strike
mod, or maybe a singleplayer mod about terrorist :D



ToS> Bad example, the license says we're allowed to do that.


ToS> -omega


ToS> example:
ToS> You distribute a CS map with textures from the original CD... soo this
ToS> map is illegal, but no one care.


_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders


----------
Programmer and Modeller for The Pokemod
http://pokemod.phantasmsoft.com

----------


_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to