-- [ Picked text/plain from multipart/alternative ] Because I remember them saying they were going to include the Portal code with the SDK. I guess you missed that. ;)
On Feb 2, 2008 1:21 PM, Jeffrey botman Broome <[EMAIL PROTECTED]> wrote: > Ryan Sheffer wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Having the code to add the portal gun would be great, but me thinks > Valve > > don't want us to make portal mods. > > They don't distribute the source code to Counter-Strike, TFC, or Day of > Defeat, why would they distribute source code to Portal or TF2? > > It would be nice to have details about the interface used to create > portals in the engine (the physics collision modifications and > viewport/rendering modifications) so that someone could create their own > "Portal-like" game. I'm sure those are exposed from the engine in some > sort of API. Having some sample code about how to use this would be > nice! :) > > -- > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~Ryan -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders