--
[ Picked text/plain from multipart/alternative ]
Because I remember them saying they were going to include the Portal code
with the SDK.
I guess you missed that. ;)


On Feb 2, 2008 1:21 PM, Jeffrey botman Broome <[EMAIL PROTECTED]>
wrote:

> Ryan Sheffer wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Having the code to add the portal gun would be great, but me thinks
> Valve
> > don't want us to make portal mods.
>
> They don't distribute the source code to Counter-Strike, TFC, or Day of
> Defeat, why would they distribute source code to Portal or TF2?
>
> It would be nice to have details about the interface used to create
> portals in the engine (the physics collision modifications and
> viewport/rendering modifications) so that someone could create their own
> "Portal-like" game.  I'm sure those are exposed from the engine in some
> sort of API.  Having some sample code about how to use this would be
> nice!  :)
>
> --
> Jeffrey "botman" Broome
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
~Ryan
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to