Have you tried Python properly? :) Thanks, - Saul.
2009/7/24 Garry Newman <garrynew...@gmail.com> > I'd still choose Lua's syntax over Python's though. I just want PHP > scripting in my game :0 > > As for the engine. Yeah sometimes it feels stupid and old, but it > seems like every time you start to count Valve out they come back and > knock your head off with some awesome shit. > > garry > > > On Fri, Jul 24, 2009 at 8:58 PM, Harry > Jeffery<harry101jeff...@googlemail.com> wrote: > > Well at least Garry has sanity. I always wondered why he used lua. > > Python is much easier. Look what some guy did to bf2 using the python > > modding capabilities: http://sandboxmod.com/ > > > > 2009/7/24 Saul Rennison <saul.renni...@gmail.com>: > >> "Enable a lua added version of sdk" > >> As soon as Garry uses Lua, which even he now accepts to be absolutely > >> disgusting, everyone thinks it's absolutely brilliant: it's a terrible > >> language. You'd be better off with a better C++ API and or Python > scripting. > >> > >> "(release entire sdk, but have only clientside code available)" > >> What's that supposed to mean? > >> > >> Thanks, > >> - Saul. > >> > >> > >> 2009/7/24 Nick <xnicho...@gmail.com> > >> > >>> I basically summed up the entire thread for everyone. > >>> > >>> > >>> Give modders better tools: > >>> Open source hammer. > >>> Open source all tools. > >>> Release specs on proprietary formats > >>> Enable a lua added version of sdk > >>> allow some sort of documentation of the non-released parts of sdk > >>> (release entire sdk, but have only clientside code available) > >>> > >>> Make it easier to create content, and modify the engine. > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders