hmmm.. they are all running at 66fps now but the cpu load is still the same :(
steve grout wrote: > yeah i think that is it thank you... i remoted to the box and just > looked at the console.. while ut3/cod4 no running they are at max 66 but > when i launch the ut or cod they all shoot up to almost 200..lol. > > now i know this is a noob question.. but i have not set the tickrate on > the command line to 66.. this is the same thing yeah? > > also in the mean time till i can reboot the instances..just changing the > server.cfg and adding fps_max will change it on map change? > > Chris Staley wrote: > >> see what the fps_max is set at.. and run rcon stats in console without >> the other servers up.. start the other servers up and do a rcon stats >> again, and see what the servers fps is.. if its a lot higher.. then >> thats it. >> >> steve grout wrote: >> >> >>> :'( >>> >>> is there anyway to stop this? Just so i can see if indeed this is the >>> problem. >>> >>> Chris Staley wrote: >>> >>> >>> >>>> I bet the reason why, is just running the source servers the fps will >>>> stay at the limited ~80fps or whatever it is, but when you start up >>>> cod4, which in itself changes the multimedia timer (like srcdsfpsboost >>>> does) so they will all use a lot more cpu. I am not sure about UT3, but >>>> I now cod4 does this. >>>> >>>> steve grout wrote: >>>> >>>> >>>> >>>> >>>>> sorry, >>>>> >>>>> meant to say... its running off windows 2003 sp2 server q6600 4gb mem >>>>> >>>>> steve grout wrote: >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>> Hi all, >>>>>> >>>>>> doing some monitoring on the servers we have noticed that srcds does not >>>>>> co-exist well with other game server software..now it might be a setup >>>>>> issue our side so any help would be great.... >>>>>> >>>>>> just running 5 instances of srcds and having all the servers full, the >>>>>> cpu load goes to max 25%, as soon as we launch either a CoD4 or UT3 >>>>>> server the cpu usage goes to the 90's.. we have changed the affinite's >>>>>> of the servers so that the tf2 servers run off the first 3 cores and >>>>>> CoD4 and UT3 run off core 4. The first 3 cores are almost maxed out >>>>>> while core 4 it sitting nice at around 15%. >>>>>> >>>>>> anyone got any ideas please!? >>>>>> >>>>>> Nephyrin Zey wrote: >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> I might've spoken a bit too soon on this - the servers do still get up >>>>>>> into the high nineties CPU usage and stay there for a while - it seems >>>>>>> like after they've been running for a while their overall CPU usage >>>>>>> drifted back up to about the same as before the patch. This might be >>>>>>> the first ever case of "CPU Leaks" :-/ The server also still incurs >>>>>>> minor memory leaks, which seem to be about the same since before the >>>>>>> patch. >>>>>>> >>>>>>> I run two 32x linux servers that are nearly always full and >>>>>>> occasionally empty out at night. Here are some pretty graphs: >>>>>>> >>>>>>> http://www.nephyrin.net/NemuCPU.png >>>>>>> >>>>>>> Shows Load Average. On thursday it was lower despite both servers >>>>>>> being full (???). The big spike today is the patch. The servers were >>>>>>> both *instantly full* after the patch (among the first online) and >>>>>>> have been *constantly full* since, yet the CPU usage over the past >>>>>>> three hours has drifted up to pre-patch levels... >>>>>>> http://nephyrin.net/NemuMem.png >>>>>>> >>>>>>> Memory Usage over a longer period - note that i went from one to two >>>>>>> servers on tuesday, so the memory leaks have actually remained about >>>>>>> the same as before. >>>>>>> >>>>>>> If anyone from Valve wants a login to my stats system let me know. It >>>>>>> has tons and tons of pretty graphs dating to back when the server >>>>>>> started. >>>>>>> >>>>>>> - Neph >>>>>>> >>>>>>> On Fri, May 2, 2008 at 5:00 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Two patches ago levels == how it ran on the patch before the patch >>>>>>>> before goldrush. Both the patch before goldrush and the goldrush patch >>>>>>>> hurt performance, and its now at levels similar to prior to both of >>>>>>>> those. >>>>>>>> >>>>>>>> Still a bit higher than it was when i first started hosting servers, >>>>>>>> and higher than it should be, but better. >>>>>>>> >>>>>>>> - Neph >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds