set fps_max to whatever the fps is right now
steve grout wrote: > :'( > > is there anyway to stop this? Just so i can see if indeed this is the > problem. > > Chris Staley wrote: > >> I bet the reason why, is just running the source servers the fps will >> stay at the limited ~80fps or whatever it is, but when you start up >> cod4, which in itself changes the multimedia timer (like srcdsfpsboost >> does) so they will all use a lot more cpu. I am not sure about UT3, but >> I now cod4 does this. >> >> steve grout wrote: >> >> >>> sorry, >>> >>> meant to say... its running off windows 2003 sp2 server q6600 4gb mem >>> >>> steve grout wrote: >>> >>> >>> >>>> Hi all, >>>> >>>> doing some monitoring on the servers we have noticed that srcds does not >>>> co-exist well with other game server software..now it might be a setup >>>> issue our side so any help would be great.... >>>> >>>> just running 5 instances of srcds and having all the servers full, the >>>> cpu load goes to max 25%, as soon as we launch either a CoD4 or UT3 >>>> server the cpu usage goes to the 90's.. we have changed the affinite's >>>> of the servers so that the tf2 servers run off the first 3 cores and >>>> CoD4 and UT3 run off core 4. The first 3 cores are almost maxed out >>>> while core 4 it sitting nice at around 15%. >>>> >>>> anyone got any ideas please!? >>>> >>>> Nephyrin Zey wrote: >>>> >>>> >>>> >>>> >>>>> I might've spoken a bit too soon on this - the servers do still get up >>>>> into the high nineties CPU usage and stay there for a while - it seems >>>>> like after they've been running for a while their overall CPU usage >>>>> drifted back up to about the same as before the patch. This might be >>>>> the first ever case of "CPU Leaks" :-/ The server also still incurs >>>>> minor memory leaks, which seem to be about the same since before the >>>>> patch. >>>>> >>>>> I run two 32x linux servers that are nearly always full and >>>>> occasionally empty out at night. Here are some pretty graphs: >>>>> >>>>> http://www.nephyrin.net/NemuCPU.png >>>>> >>>>> Shows Load Average. On thursday it was lower despite both servers >>>>> being full (???). The big spike today is the patch. The servers were >>>>> both *instantly full* after the patch (among the first online) and >>>>> have been *constantly full* since, yet the CPU usage over the past >>>>> three hours has drifted up to pre-patch levels... >>>>> http://nephyrin.net/NemuMem.png >>>>> >>>>> Memory Usage over a longer period - note that i went from one to two >>>>> servers on tuesday, so the memory leaks have actually remained about >>>>> the same as before. >>>>> >>>>> If anyone from Valve wants a login to my stats system let me know. It >>>>> has tons and tons of pretty graphs dating to back when the server >>>>> started. >>>>> >>>>> - Neph >>>>> >>>>> On Fri, May 2, 2008 at 5:00 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>> Two patches ago levels == how it ran on the patch before the patch >>>>>> before goldrush. Both the patch before goldrush and the goldrush patch >>>>>> hurt performance, and its now at levels similar to prior to both of >>>>>> those. >>>>>> >>>>>> Still a bit higher than it was when i first started hosting servers, >>>>>> and higher than it should be, but better. >>>>>> >>>>>> - Neph >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds