sorry, meant to say... its running off windows 2003 sp2 server q6600 4gb mem
steve grout wrote: > Hi all, > > doing some monitoring on the servers we have noticed that srcds does not > co-exist well with other game server software..now it might be a setup > issue our side so any help would be great.... > > just running 5 instances of srcds and having all the servers full, the > cpu load goes to max 25%, as soon as we launch either a CoD4 or UT3 > server the cpu usage goes to the 90's.. we have changed the affinite's > of the servers so that the tf2 servers run off the first 3 cores and > CoD4 and UT3 run off core 4. The first 3 cores are almost maxed out > while core 4 it sitting nice at around 15%. > > anyone got any ideas please!? > > Nephyrin Zey wrote: > >> I might've spoken a bit too soon on this - the servers do still get up >> into the high nineties CPU usage and stay there for a while - it seems >> like after they've been running for a while their overall CPU usage >> drifted back up to about the same as before the patch. This might be >> the first ever case of "CPU Leaks" :-/ The server also still incurs >> minor memory leaks, which seem to be about the same since before the >> patch. >> >> I run two 32x linux servers that are nearly always full and >> occasionally empty out at night. Here are some pretty graphs: >> >> http://www.nephyrin.net/NemuCPU.png >> >> Shows Load Average. On thursday it was lower despite both servers >> being full (???). The big spike today is the patch. The servers were >> both *instantly full* after the patch (among the first online) and >> have been *constantly full* since, yet the CPU usage over the past >> three hours has drifted up to pre-patch levels... >> http://nephyrin.net/NemuMem.png >> >> Memory Usage over a longer period - note that i went from one to two >> servers on tuesday, so the memory leaks have actually remained about >> the same as before. >> >> If anyone from Valve wants a login to my stats system let me know. It >> has tons and tons of pretty graphs dating to back when the server >> started. >> >> - Neph >> >> On Fri, May 2, 2008 at 5:00 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: >> >> >>> Two patches ago levels == how it ran on the patch before the patch >>> before goldrush. Both the patch before goldrush and the goldrush patch >>> hurt performance, and its now at levels similar to prior to both of >>> those. >>> >>> Still a bit higher than it was when i first started hosting servers, >>> and higher than it should be, but better. >>> >>> - Neph >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds