sorry,

meant to say... its running off windows 2003 sp2 server q6600 4gb mem

steve grout wrote:
> Hi all,
>
> doing some monitoring on the servers we have noticed that srcds does not 
> co-exist well with other game server software..now it might be a setup 
> issue our side so any help would be great....
>
> just running 5 instances of srcds and having all the servers full, the 
> cpu load goes to max 25%, as soon as we launch either a CoD4 or UT3 
> server the cpu usage goes to the 90's.. we have changed the affinite's 
> of the servers so that the tf2 servers run off the first 3 cores and 
> CoD4 and UT3 run off core 4.  The first 3 cores are almost maxed out 
> while core 4 it sitting nice at around 15%.
>
> anyone got any ideas please!?
>
> Nephyrin Zey wrote:
>   
>> I might've spoken a bit too soon on this - the servers do still get up
>> into the high nineties CPU usage and stay there for a while - it seems
>> like after they've been running for a while their overall CPU usage
>> drifted back up to about the same as before the patch. This might be
>> the first ever case of "CPU Leaks" :-/ The server also still incurs
>> minor memory leaks, which seem to be about the same since before the
>> patch.
>>
>> I run two 32x linux servers that are nearly always full and
>> occasionally empty out at night. Here are some pretty graphs:
>>
>> http://www.nephyrin.net/NemuCPU.png
>>
>> Shows Load Average. On thursday it was lower despite both servers
>> being full (???). The big spike today is the patch. The servers were
>> both *instantly full* after the patch (among the first online) and
>> have been *constantly full* since, yet the CPU usage over the past
>> three hours has drifted up to pre-patch levels...
>> http://nephyrin.net/NemuMem.png
>>
>> Memory Usage over a longer period - note that i went from one to two
>> servers on tuesday, so the memory leaks have actually remained about
>> the same as before.
>>
>> If anyone from Valve wants a login to my stats system let me know. It
>> has tons and tons of pretty graphs dating to back when the server
>> started.
>>
>> - Neph
>>
>> On Fri, May 2, 2008 at 5:00 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:
>>   
>>     
>>> Two patches ago levels == how it ran on the patch before the patch
>>>  before goldrush. Both the patch before goldrush and the goldrush patch
>>>  hurt performance, and its now at levels similar to prior to both of
>>>  those.
>>>
>>>  Still a bit higher than it was when i first started hosting servers,
>>>  and higher than it should be, but better.
>>>
>>>  - Neph
>>>
>>>     
>>>       
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>>     
>
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