Why hello there, anecdotal evidence. If you could go ahead and get us an
actual cross-section of the playerbase, that'd be greeeeeat.

-James


On Fri, Apr 25, 2014 at 4:10 PM, Robert Paulson <thepauls...@gmail.com>wrote:

> It might not cause more players to magically appear, but more of them will
> end up in better servers than the official ones. Community servers offer
> additional value that keep people playing TF2 longer.
>
> I know quite a few people who have stopped playing after their favorite
> server emptied out because of this change. They would rather not play TF2
> than play on an official server which are laggy and full of hackers and
> griefers.
>
>
> On Fri, Apr 25, 2014 at 3:58 PM, Alexander Z <spacebur...@gmail.com>wrote:
>
>> Fixing quickplay, however you want to see it "fixed", won't cause more
>> players to magically appear.
>> TF2 is running on borrowed time, and the playerbase will only be getting
>> smaller with time.
>>
>>
>> On 25 April 2014 23:42, Robert Paulson <thepauls...@gmail.com> wrote:
>>
>>> Those aren't "my" player counts, those are the global player counts.
>>>
>>>
>>> On Fri, Apr 25, 2014 at 2:32 PM, James Haikin <jfrra...@gmail.com>wrote:
>>>
>>>> Hint: they DGAF about your player count.
>>>>
>>>> -James
>>>>
>>>>
>>>> On Fri, Apr 25, 2014 at 2:30 PM, Robert Paulson 
>>>> <thepauls...@gmail.com>wrote:
>>>>
>>>>> When will Valve realize was a bad decision? Player counts haven't been
>>>>> this low since last year, and there is no new FPS game.
>>>>>
>>>>> For those people claiming player counts get lower until summer
>>>>> vacation, they didn't drop as much as last year.
>>>>>
>>>>> After the change, the weekly high dropped by 5000. Compare to last
>>>>> year in the same time frame there is barely a 1000 player difference. How
>>>>> much more obvious does it need to get?
>>>>>
>>>>> 2014
>>>>> http://i.imgur.com/xoUEHbr.png
>>>>>
>>>>> 2013
>>>>> http://i.imgur.com/Rp9y2kD.png
>>>>>
>>>>> data from steamcharts.com
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Mar 24, 2014 at 9:18 PM, E. Olsen <ceo.eol...@gmail.com>wrote:
>>>>>
>>>>>> I think the issue here, is...there really is no longer any reason for
>>>>>> valve servers to be the "default" servers once a player has 8-12 hours in
>>>>>> the game.
>>>>>>
>>>>>> The minority of players who only want those random pub games on valve
>>>>>> servers now have that option - but the players who stick around in the
>>>>>> long-term will be the ones that find a "home" server/group of servers, 
>>>>>> not
>>>>>> those looking for the "x-box live" experience of random games with random
>>>>>> people every time. Honestly, if the TF2 team could see the chaos and lack
>>>>>> of teamwork that valve servers actually seem to encourage, I think they
>>>>>> would take a step back and realize that it really doesn't do the game any
>>>>>> justice. There is a reason some of the newer players have taken to 
>>>>>> calling
>>>>>> community servers "pubstomp" servers - it's because community servers are
>>>>>> where they fist come up against actual, cohesive teamwork - and they're
>>>>>> used to a bunch of random players just doing they're own thing.
>>>>>>
>>>>>> Frankly - I firmly believe the long-term health of the game rests
>>>>>> with community servers who provide diversity, supervision (to get rid of
>>>>>> the plethora of hackers/griefers, etc.), and a much better experience
>>>>>> overall (not to mention higher skill levels).
>>>>>>
>>>>>> In short - I agree with Mr. Paulson - give the new players a a few
>>>>>> hours of "mandatory" play on valve's servers to get their feet wet in the
>>>>>> game, and then open quickplay up to "all servers" by default and allow 
>>>>>> them
>>>>>> to see all the diversity that's out there. You've given the players the
>>>>>> "option" of going back to "valve-only" if they should want it, now lets
>>>>>> rollback the "mass punishment" (that was really killing a mosquito with a
>>>>>> sledgehammer), and give the server operators a fair shake again.
>>>>>>
>>>>>>
>>>>>> On Mon, Mar 24, 2014 at 11:14 PM, Chris Oryschak 
>>>>>> <ch...@oryschak.com>wrote:
>>>>>>
>>>>>>> It would be really nice to get some input on this from Valve.  Since
>>>>>>> the change every day gets worse and worse for player activity on my 
>>>>>>> servers
>>>>>>> thanks to the QP changes and lack of new players having the ability to 
>>>>>>> find
>>>>>>> my servers.
>>>>>>> You can view the beautiful downward trend caused by these changes:
>>>>>>>
>>>>>>> http://i.imgur.com/uvlq056.png
>>>>>>>
>>>>>>> If anyone else is running the Player Analytics plugin just edit
>>>>>>> "data/sessions.php" and change "30 DAY" to "90 DAY".
>>>>>>> I'd love to see the same trends from other communities to help
>>>>>>> reinforce this bad change for all server ops.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Mar 24, 2014 at 9:09 PM, Robert Paulson <
>>>>>>> thepauls...@gmail.com> wrote:
>>>>>>>
>>>>>>>> As I said before, the problem is not that the official servers only
>>>>>>>> option exists, the problem is that it is on by default. People too 
>>>>>>>> lazy to
>>>>>>>> use the browser are too lazy to use options.
>>>>>>>>
>>>>>>>> Again I would like to suggest automatically un-checking the
>>>>>>>> official servers only after 4-5 hours of play. Anything that requires
>>>>>>>> manual intervention will not solve the problem.
>>>>>>>>
>>>>>>>> For anyone arguing community servers are inferior again, I refer
>>>>>>>> you to this post.
>>>>>>>>
>>>>>>>>
>>>>>>>> https://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg74795.html
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Mar 24, 2014 at 5:03 PM, 1nsane <1nsane...@gmail.com>wrote:
>>>>>>>>
>>>>>>>>> What about something similar like before where valve servers had
>>>>>>>>> an advantage over community servers with new players being sent to 
>>>>>>>>> them
>>>>>>>>> (due to the valve server score boost)?
>>>>>>>>>
>>>>>>>>> Except this time just make it so all new players get sent to valve
>>>>>>>>> servers by default. And then after a certain amount of hours played it
>>>>>>>>> either defaults to all servers or pops up a message asking if 
>>>>>>>>> community
>>>>>>>>> servers should be included and explaining a little bit about the other
>>>>>>>>> quickplay options and how to access them.
>>>>>>>>>
>>>>>>>>> I talked to plenty of players who weren't aware that quickplay
>>>>>>>>> search can be customized or that you need to click on the gear icon to
>>>>>>>>> bring up advanced search options. There's plenty of people who hate 
>>>>>>>>> crits
>>>>>>>>> or default respawn times and yet they're not even aware of this
>>>>>>>>> functionality being part of quickplay. Or perhaps that's on purpose 
>>>>>>>>> and
>>>>>>>>> maybe that's the reason why the icon is so tiny...
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Thu, Mar 20, 2014 at 7:31 PM, Jason Tango <jtrun...@outlook.com
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>>> As we approach the 2-month mark since Valve's servers were made
>>>>>>>>>> the "default" servers for all quickplay players, can the TF2 team 
>>>>>>>>>> give us a
>>>>>>>>>> time frame when they will return the system to a "level playing 
>>>>>>>>>> field" for
>>>>>>>>>> all servers?
>>>>>>>>>>
>>>>>>>>>> As it stands, the players who want to avoid all community servers
>>>>>>>>>> now have the ability to do so simply by clicking the "Official 
>>>>>>>>>> Server Only"
>>>>>>>>>> button, so is it really necessary to keep driving nearly all 
>>>>>>>>>> quickplay
>>>>>>>>>> traffic away from community servers?
>>>>>>>>>>
>>>>>>>>>> In fact, a better question would probably be - is it in TF2's
>>>>>>>>>> best (long-term) interest to do so? Helping players find a "home" 
>>>>>>>>>> server
>>>>>>>>>> where they become a "regular" creates long-term players, and since 
>>>>>>>>>> so much
>>>>>>>>>> emphasis (in the design of the UI) has been placed on guiding 
>>>>>>>>>> players to
>>>>>>>>>> use quickplay, the longer that community servers are effectively 
>>>>>>>>>> excluded
>>>>>>>>>> from that traffic, the more long-term players the game will likely 
>>>>>>>>>> lose.
>>>>>>>>>>
>>>>>>>>>> The players that only want random games with random people on
>>>>>>>>>> Valve servers now have the option to make sure that's all they get, 
>>>>>>>>>> but
>>>>>>>>>> preventing the rest of the player base from experiencing all the 
>>>>>>>>>> diversity
>>>>>>>>>> that the TF2 community can provide is both unnecessary and unfair to 
>>>>>>>>>> those
>>>>>>>>>> of us who have never broken any rules, or violated any policies.
>>>>>>>>>>
>>>>>>>>>> With that in mind, please consider leveling the playing field
>>>>>>>>>> again asap by including all community servers by default, and let the
>>>>>>>>>> players decide for themselves if they don't want to be a part of that
>>>>>>>>>> community.
>>>>>>>>>>
>>>>>>>>>> Thanks, guys.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
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>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>
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>>>>>>
>>>>>
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>>>
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>>
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