It might be wise to get a better place to discuss this topic where this
sort of stuff won't keep happening

On Thu, Oct 29, 2015 at 11:45 PM, E. Olsen <ceo.eol...@gmail.com> wrote:

> > A fair test was given. Community servers saw a drop in players and
> cheated to get them back. Why should Valve play fair if the community will
> not do so?
>
> Not even remotely true. Were the nefarious server operators out there? Of
> course there were. Did the majority of communities "cheat"? Of course not -
> most wouldn't think of risking having their servers banned.
>
> At any rate, I'm puzzled why there are folks on a server operators mailing
> list who not only have an agenda against community servers, but obviously
> don't even run a server. So with that, feel free to have the last word, I'm
> out of troll food.
>
> On Thu, Oct 29, 2015 at 11:38 PM, Phillip Vector <t...@mostdeadlygame.com>
> wrote:
>
>> > if we're going to have a fair test of "what the people want", then
>> let's have a fair test, not one where the default settings and UI design
>> vastly favor hiding all the diversity and options outside of Valve servers.
>>
>> A fair test was given. Community servers saw a drop in players and
>> cheated to get them back. Why should Valve play fair if the community will
>> not do so?
>>
>> On Thu, Oct 29, 2015 at 8:27 PM, E. Olsen <ceo.eol...@gmail.com> wrote:
>>
>>> I'd be happy to admit that if all servers had been treated equally for
>>> he last couple of years, but that's not the case, is it?
>>>
>>> Everything from Valve's servers being the "default" setting (google the
>>> "default effect" if you don't know why that gives them a huge advantage) to
>>> the very design of the user-interface, which uses a button labeled "play
>>> multiplayer", which has served to marginalize the server browser at best.
>>>
>>> ...but that theory would be easy to test, wouldn't it? Return all
>>> servers (both community and Valve's servers) to the quickplay pool by
>>> default,  and allow players to OPT OUT of being connected to a community
>>> server, instead of the current system which forces them to go a few menus
>>> deep to opt-in.
>>>
>>> After all, if the majority of players truly want to play on Valve's
>>> servers only, then the proof will be in the pudding, and it won't make a
>>> difference, right?
>>>
>>>
>>> It's all well and good to say "this is what the players want", but
>>> unless all the options are given equal treatment across the board, then no
>>> one can truly say one way or the other. You have your bias against
>>> community servers, and I tend to think random games with random people is
>>> the absolute worst presentation of what TF2 is supposed to be....but if
>>> we're going to have a fair test of "what the people want", then let's have
>>> a fair test, not one where the default settings and UI design vastly favor
>>> hiding all the diversity and options outside of Valve servers.
>>>
>>>
>>>
>>> On Thu, Oct 29, 2015 at 11:10 PM, Phillip Vector <t...@mostdeadlygame.com
>>> > wrote:
>>>
>>>> >I'd say the sharp drops in player count since valve servers took over
>>>> says a lot about the state of things
>>>>
>>>> Again.. Could it be possible that the majority of the players WANT to
>>>> play on vanilla servers? That community servers, while fills a niche, isn't
>>>> what the majority want?
>>>>
>>>> Please, be honest with yourself and at least admit to the possibility.
>>>>
>>>> On Thu, Oct 29, 2015 at 8:05 PM, Rowedahelicon <
>>>> theoneando...@rowedahelicon.com> wrote:
>>>>
>>>>> I'd say the sharp drops in player count since valve servers took over
>>>>> says a lot about the state of things
>>>>>
>>>>> On Thu, Oct 29, 2015 at 10:57 PM, Phillip Vector <
>>>>> t...@mostdeadlygame.com> wrote:
>>>>>
>>>>>> >Point there is we have been complaining about this for over a year,
>>>>>> they do something to fix it, you guys complain and it gets reversed in 
>>>>>> just
>>>>>> a few days.
>>>>>>
>>>>>> Has it possibly crossed your mind that the opinion you felt that it
>>>>>> was a good idea was in the minority?
>>>>>>
>>>>>> On Thu, Oct 29, 2015 at 7:47 PM, Rowedahelicon <
>>>>>> theoneando...@rowedahelicon.com> wrote:
>>>>>>
>>>>>>> Point there is we have been complaining about this for over a year,
>>>>>>> they do something to fix it, you guys complain and it gets reversed in 
>>>>>>> just
>>>>>>> a few days.
>>>>>>>
>>>>>>> On Thu, Oct 29, 2015 at 10:43 PM, Phillip Vector <
>>>>>>> t...@mostdeadlygame.com> wrote:
>>>>>>>
>>>>>>>> >Why would anyone be appreciative when the only choices that have
>>>>>>>> been made were between bad for communities or bad for communities?
>>>>>>>>
>>>>>>>> Because you can catch more flies with honey then vinegar.
>>>>>>>>
>>>>>>>> >The last thing that might of qualified, removing official servers
>>>>>>>> from the browser, was reversed in a matter of days.
>>>>>>>>
>>>>>>>> Speaking as someone who emailed them to complain about them being
>>>>>>>> removed, I'm glad they are back. I like using the browser to find ALL
>>>>>>>> servers.
>>>>>>>>
>>>>>>>> On Thu, Oct 29, 2015 at 7:35 PM, Robert Paulson <
>>>>>>>> thepauls...@gmail.com> wrote:
>>>>>>>>
>>>>>>>>> That's because Valve hasn't made a choice that benefited server
>>>>>>>>> owners over official ones.
>>>>>>>>>
>>>>>>>>> Why would anyone be appreciative when the only choices that have
>>>>>>>>> been made were between bad for communities or bad for communities?
>>>>>>>>>
>>>>>>>>> The last thing that might of qualified, removing official servers
>>>>>>>>> from the browser, was reversed in a matter of days.
>>>>>>>>>
>>>>>>>>> On Thu, Oct 29, 2015 at 7:17 PM, Daniel Barreiro <
>>>>>>>>> smelly.feet.you.h...@gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>> Why would they help people who always seem to be unappreciative
>>>>>>>>>> cunts no matter what choice is made?
>>>>>>>>>>
>>>>>>>>>> On Thu, Oct 29, 2015 at 10:16 PM, HD <ad...@gamerscrib.net>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>>> Well I was hoping to see something along the lines of "Changed
>>>>>>>>>>> lots of
>>>>>>>>>>> things to help out the community" but apparently that was all
>>>>>>>>>>> wishful
>>>>>>>>>>> thinking.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>> From: hlds-boun...@list.valvesoftware.com
>>>>>>>>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric
>>>>>>>>>>> Smith
>>>>>>>>>>> Sent: Thursday, October 29, 2015 10:09 PM
>>>>>>>>>>> To: hlds@list.valvesoftware.com;
>>>>>>>>>>> hlds_li...@list.valvesoftware.com;
>>>>>>>>>>> hlds_annou...@list.valvesoftware.com
>>>>>>>>>>> Subject: [hlds] Mandatory TF2 update released
>>>>>>>>>>>
>>>>>>>>>>> We've released a mandatory update for TF2. The update notes are
>>>>>>>>>>> below. The
>>>>>>>>>>> new version is 3065162.
>>>>>>>>>>>
>>>>>>>>>>> -Eric
>>>>>>>>>>>
>>>>>>>>>>> ------------------------------------
>>>>>>>>>>>
>>>>>>>>>>> - Fixed corrupt textures that were appearing for some players
>>>>>>>>>>> - Fixed crashes that were occurring for some players with 3GB or
>>>>>>>>>>> less of RAM
>>>>>>>>>>> - Temporarily removed texture memory optimizations for players
>>>>>>>>>>> on Intel
>>>>>>>>>>> Integrated GPUs
>>>>>>>>>>> - Fixed a client crash related to the backpack
>>>>>>>>>>> - Fixed a bug where mini-crits were overriding full crits
>>>>>>>>>>> - Fixed "Sort by Date" sorting in the wrong order in the
>>>>>>>>>>> backpack (design is
>>>>>>>>>>> to sort with newest items in the front)
>>>>>>>>>>> - Fixed the Invasion Unusual effect "Subatomic" being off-center
>>>>>>>>>>> - Fixed not being able to put cosmetic items from the Gargoyle
>>>>>>>>>>> Collection
>>>>>>>>>>> onto the Steam Community Market
>>>>>>>>>>> - Fixed missing kill icons for the Invasion weapons
>>>>>>>>>>> - Fixed the "Win a Bumper Kart minigame" Merasmission objective
>>>>>>>>>>> not
>>>>>>>>>>> triggering in the event of a team wipe
>>>>>>>>>>> - Added a "Batman" tag for Workshop submissions for the Arkham
>>>>>>>>>>> Knight
>>>>>>>>>>> Contest
>>>>>>>>>>> - Fixed missing Quickplay images for Mannpower maps Gorge and
>>>>>>>>>>> Thunder
>>>>>>>>>>> Mountain
>>>>>>>>>>> - Updated PASS Time to fix not seeing the Halloween version of
>>>>>>>>>>> the Jack
>>>>>>>>>>> while it's being carried by a player
>>>>>>>>>>> - Updated The Infernal Impaler, Courtier's Collar, Iron Lung,
>>>>>>>>>>> and The
>>>>>>>>>>> Bearded Bombardier
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>> archives,
>>>>>>>>>>> please visit:
>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>> archives, please visit:
>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>> archives, please visit:
>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives, please visit:
>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> *Matthew (Rowedahelicon) Robinson*
>>>>>>> Web Designer / Artist / Writer
>>>>>>> Website - http://www.rowedahelicon.com/
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives, please visit:
>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>>
>>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> *Matthew (Rowedahelicon) Robinson*
>>>>> Web Designer / Artist / Writer
>>>>> Website - http://www.rowedahelicon.com/
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>
>> _______________________________________________
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>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
> _______________________________________________
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> please visit:
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>
>


-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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