It has been teased that accounts "meeting the criteria" that own GLSTs will
have additional benefits in an upcoming update. I'm almost certain this
means that if you have a "trustworthy" account your servers will be allowed
to participate in Casual quickplay.

2016-07-06 22:13 GMT+02:00 ics <i...@ics-base.net>:

> Either this is the final blow or they finally step up, created a system to
> allow community servers participate. Doubt that though.
>
> -ics
>
> Thomas Deisinger kirjoitti:
>
>> I was just about to ask these same questions myself. We need to be
>> prepared for contingencies...
>>
>> On Wed, Jul 6, 2016 at 2:20 PM, E. Olsen <ceo.eol...@gmail.com <mailto:
>> ceo.eol...@gmail.com>> wrote:
>>
>>     Dropping out during a match results in a recorded loss for that
>>     player (per the FAQ).
>>
>>     As for how this is going to affect Community Servers.....I'd love
>>     some info as well. I don;t think they mean "12 v 12 lobbies", I
>>     think they simply mean that using the "casual" quickplay will send
>>     you to a server with players of similar skill levels.
>>
>>     What I'm curious about is this:
>>
>>     1. How will this affect community servers - will people still be
>>     able to direct connect to their favorite server if that server is
>>     in the quickplay pool? (if not, I see this as the final nail in
>>     the coffin for community servers).
>>
>>     2. What about servers that host a mix of stock/custom maps? Will
>>     the system only "level up" players on stock maps...if so, this
>>     will further reduce an already dwindling supply of custom map servers.
>>
>>     On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose <rbemr...@gmail.com
>>     <mailto:rbemr...@gmail.com>> wrote:
>>
>>         How is the Meet Your Match update going to work for the
>>         servers we run that are in the QuickPlay pool?
>>
>>         Also, what is the game going to do if a player drops out
>>         during a game?  Other games (yes, I mean Overwatch) will
>>         backfill players, but the update page mentions nothing about this.
>>
>>         For those of you who don't know what I'm talking about:
>>         http://www.teamfortress.com/meetyourmatch/ which mentions that
>>         QuickPlay is now going to use 12v12 lobbies and have player
>>         levels.
>>
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>>
>>
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