I do remember that. I pray that's what it is. Either way, as it is now you
can select Valve or Community servers. Do you think they would get rid of
that? Surely they would not remove the option to not join non-valve servers
at all. I guess that's the biggest question here.

On Wed, Jul 6, 2016 at 3:14 PM, Bartek S <bartek.sko...@gmail.com> wrote:

> It has been teased that accounts "meeting the criteria" that own GLSTs
> will have additional benefits in an upcoming update. I'm almost certain
> this means that if you have a "trustworthy" account your servers will be
> allowed to participate in Casual quickplay.
>
> 2016-07-06 22:13 GMT+02:00 ics <i...@ics-base.net>:
>
>> Either this is the final blow or they finally step up, created a system
>> to allow community servers participate. Doubt that though.
>>
>> -ics
>>
>> Thomas Deisinger kirjoitti:
>>
>>> I was just about to ask these same questions myself. We need to be
>>> prepared for contingencies...
>>>
>>> On Wed, Jul 6, 2016 at 2:20 PM, E. Olsen <ceo.eol...@gmail.com <mailto:
>>> ceo.eol...@gmail.com>> wrote:
>>>
>>>     Dropping out during a match results in a recorded loss for that
>>>     player (per the FAQ).
>>>
>>>     As for how this is going to affect Community Servers.....I'd love
>>>     some info as well. I don;t think they mean "12 v 12 lobbies", I
>>>     think they simply mean that using the "casual" quickplay will send
>>>     you to a server with players of similar skill levels.
>>>
>>>     What I'm curious about is this:
>>>
>>>     1. How will this affect community servers - will people still be
>>>     able to direct connect to their favorite server if that server is
>>>     in the quickplay pool? (if not, I see this as the final nail in
>>>     the coffin for community servers).
>>>
>>>     2. What about servers that host a mix of stock/custom maps? Will
>>>     the system only "level up" players on stock maps...if so, this
>>>     will further reduce an already dwindling supply of custom map
>>> servers.
>>>
>>>     On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose <rbemr...@gmail.com
>>>     <mailto:rbemr...@gmail.com>> wrote:
>>>
>>>         How is the Meet Your Match update going to work for the
>>>         servers we run that are in the QuickPlay pool?
>>>
>>>         Also, what is the game going to do if a player drops out
>>>         during a game?  Other games (yes, I mean Overwatch) will
>>>         backfill players, but the update page mentions nothing about
>>> this.
>>>
>>>         For those of you who don't know what I'm talking about:
>>>         http://www.teamfortress.com/meetyourmatch/ which mentions that
>>>         QuickPlay is now going to use 12v12 lobbies and have player
>>>         levels.
>>>
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>>>
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>>
>>
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