It's the same rumours that i've heard but i'm not too sure about those yet. I'm hoping there is something in relation to that at day2.

-ics

Bartek S kirjoitti:
It has been teased that accounts "meeting the criteria" that own GLSTs will have additional benefits in an upcoming update. I'm almost certain this means that if you have a "trustworthy" account your servers will be allowed to participate in Casual quickplay.

2016-07-06 22:13 GMT+02:00 ics <i...@ics-base.net <mailto:i...@ics-base.net>>:

    Either this is the final blow or they finally step up, created a
    system to allow community servers participate. Doubt that though.

    -ics

    Thomas Deisinger kirjoitti:

        I was just about to ask these same questions myself. We need
        to be prepared for contingencies...

        On Wed, Jul 6, 2016 at 2:20 PM, E. Olsen <ceo.eol...@gmail.com
        <mailto:ceo.eol...@gmail.com> <mailto:ceo.eol...@gmail.com
        <mailto:ceo.eol...@gmail.com>>> wrote:

            Dropping out during a match results in a recorded loss for
        that
            player (per the FAQ).

            As for how this is going to affect Community
        Servers.....I'd love
            some info as well. I don;t think they mean "12 v 12
        lobbies", I
            think they simply mean that using the "casual" quickplay
        will send
            you to a server with players of similar skill levels.

            What I'm curious about is this:

            1. How will this affect community servers - will people
        still be
            able to direct connect to their favorite server if that
        server is
            in the quickplay pool? (if not, I see this as the final
        nail in
            the coffin for community servers).

            2. What about servers that host a mix of stock/custom
        maps? Will
            the system only "level up" players on stock maps...if so, this
            will further reduce an already dwindling supply of custom
        map servers.

            On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose
        <rbemr...@gmail.com <mailto:rbemr...@gmail.com>
            <mailto:rbemr...@gmail.com <mailto:rbemr...@gmail.com>>>
        wrote:

                How is the Meet Your Match update going to work for the
                servers we run that are in the QuickPlay pool?

                Also, what is the game going to do if a player drops out
                during a game?  Other games (yes, I mean Overwatch) will
                backfill players, but the update page mentions nothing
        about this.

                For those of you who don't know what I'm talking about:
        http://www.teamfortress.com/meetyourmatch/ which mentions that
                QuickPlay is now going to use 12v12 lobbies and have
        player
                levels.

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