Thought I would jump in on this thread since I actually started my
server over a year ago just to provide a place where friends and I
could play CTF maps with 1/2 respawn times. No other mods except those
for administrative purposes. (As previously stated, we found CTF and
PLR play just at half respawn time. Better, actually, when you only
have 10-15 players in game.)

As a result I've never taken advantage of Quickplay traffic. The
respawn times tags are set and it clearly states 1/2 respawn and
fastrespawn in the browser. I did register the server so could get
gift drops and the like.

Still, we built up a nice community of regulars. Including some who
donated to help cover hosting. This past summer we were full almost
non-stop. Things tapered off in the fall with spikes during halloween,
thanksgiving, and the christmas event. Very quiet in the new year.
Just based on what I see in my friends list (amazing how large that
gets when you admin a server) there are simply fewer people playing
TF2.

Do those of you running Quickplay servers see a significant difference
in traffic over non-quickplay ones? I don't have any reason to change,
since making my server "quickplay elligible" with full respawns would
make it no different from hundreds of others out there. But I am
curious.

I'll see how long players keep dropping by and my friends keep playing.
-Andrew

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