You also apparently don't have a clue what backend means outside your bedroom.

----- Original Message -----
From: "ElitePowered ." <elitepowe...@gmail.com>
To: "Half-Life dedicated Linux server mailing list" 
<hlds_linux@list.valvesoftware.com>
Sent: Thursday, November 14, 2013 11:11:40 PM
Subject: Re: [hlds_linux] Where is my traffic coming from?

Chill there amigo. No need to be but hurt. I'm just trying to find out why
the backend score isn't available for us to see anymore.


On Thu, Nov 14, 2013 at 11:03 PM, Doctor McKay <mc...@doctormckay.com>wrote:

> I never said that Quickplay doesn't have a score. Quickplay does in fact
> have a score, and that score is not publicly visible. The score that was
> recently removed was completely separate and unused.
>
> Please stop talking about things you don't know.
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Thu, Nov 14, 2013 at 10:56 PM, ElitePowered . <elitepowe...@gmail.com
> >wrote:
>
> > Steam3Server()->GetServerReputation();
> >
> > So how come Lotus doesn't fill up all it's servers when it has close to
> the
> > same network performance as you do?
> > Player latency does in fact play a roll in determining where they are
> sent
> > but there has to be an outside factor in play. There are thousands of
> > servers for TF2, not each one is filled completely. So your point is
> > invalid.
> >
> >
> > On Thu, Nov 14, 2013 at 10:01 PM, Doctor McKay <mc...@doctormckay.com
> > >wrote:
> >
> > > Right, that old scoring system that was removed is the one talked about
> > in
> > > this blog post: http://www.teamfortress.com/post.php?id=2338
> > >
> > > It was only used for a short time. In more recent years, that score was
> > > tracked but used for absolutely nothing. It was completely separate
> from
> > > the Quickplay score.
> > >
> > >
> > > Dr. McKay
> > > www.doctormckay.com
> > >
> > >
> > > On Thu, Nov 14, 2013 at 9:36 PM, Bottiger <bottige...@gmail.com>
> wrote:
> > >
> > > > That old scoring system was only used to automatically delist
> servers.
> > It
> > > > does not get you more players from quickplay. Valve has said that
> many
> > > > times already.
> > > >
> > > > It doesn't take much effort to figure out that the quickplay scoring
> > > system
> > > > is dominated by ping. There is a server quality score aside from this
> > > that
> > > > is scored by the backend, but it only accounts for ~8% of the
> quickplay
> > > > score. It looks arbitrary to me and even our most popular servers
> don't
> > > > have a high score there.
> > > >
> > > > Also I think the past couple of days when Steam went down and dropped
> > > > players for "Invalid Steam UserID Ticket" has negatively impacted
> > server
> > > > scores.
> > > >
> > > >
> > > > On Thu, Nov 14, 2013 at 5:59 PM, ElitePowered . <
> > elitepowe...@gmail.com
> > > > >wrote:
> > > >
> > > > > Yea, it was. The performance of the server is determined by the
> > score.
> > > > For
> > > > > example, Skial may have a score of 500k while your 2Fort may have
> > 20k.
> > > > > Hence why Bottiger always has his servers full. The score was
> visible
> > > > and i
> > > > > can show you the code the gets it from Valve. This feature was cut
> > off
> > > a
> > > > > few weeks ago. Does this mean a new version of quick play is in the
> > > > works?
> > > > > (Fletcher Dunn question)
> > > > > On Nov 14, 2013 8:03 PM, "Doctor McKay" <mc...@doctormckay.com>
> > wrote:
> > > > >
> > > > > > That score was not your Quickplay score.
> > > > > >
> > > > > >
> > > > > > Dr. McKay
> > > > > > www.doctormckay.com
> > > > > >
> > > > > >
> > > > > > On Thu, Nov 14, 2013 at 4:25 PM, ElitePowered . <
> > > > elitepowe...@gmail.com
> > > > > > >wrote:
> > > > > >
> > > > > > > Why was the feature that allows viewing your quick play score
> > > > removed?
> > > > > It
> > > > > > > was a great way to see how well your server was doing.
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