I asked some of these people with high quickplay connect numbers about why
it took them so long to find a good server.
I was mostly told "wrong map/I don't like the map it sent me to" with some
saying "lag".

Doesn't necessarily mean the other servers were bad.


On Thu, Nov 14, 2013 at 1:58 PM, ics <i...@ics-base.net> wrote:

> Please don't strip. We can see how fast the player found a good server and
> how long they stay on ours.
>
> -ics
>
> Fletcher Dunn kirjoitti:
>
>  Quickplay numbers should probably be stripped.  It means which quickplay
>> attempt this client is on, since they booted.  Useful for us, probably not
>> useful for you guys.
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
>> Sent: Thursday, November 14, 2013 8:20 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Where is my traffic coming from?
>>
>> I assume quickplay numbers mean cp, pl, ctf, attack defence, plr, sd, all
>> modes etc gamemode, basically all the quikcplay options. Coaching is
>> connection method too.
>>
>> -ics
>>
>> Lambda kirjoitti:
>>
>>> Anyone knows what the number in quickplay_# means? I've got numbers as
>>> big as 62, i've also got "coaching" as connection method which isn't
>>> listed in the list provided earlier.
>>>
>>>
>>> 2013/11/14 Chris Oryschak <ch...@oryschak.com>
>>>
>>>  Yup this is really good to know how your community is doing.
>>>> Defiantly a awesome feature.. can't wait for some sql logging and
>>>> analytic pages made to make per server/date/time frame stats
>>>> displayed...  I'm getting some users that aren't returning a value
>>>> though:
>>>>
>>>>
>>>> 11:09:08 [SM] Displaying connection method for all players...
>>>>              - 507 iL Cappo!!                    serverbrowser_history
>>>>              - Nova<esThnGr8                     serverbrowser_history
>>>>              - sic                               serverbrowser_history
>>>>              - sleepy                            serverbrowser_internet
>>>>              - Friz                              serverbrowser_history
>>>>              - HeSnakeHeroofEternisen
>>>>              - YYZ                               serverbrowser_history
>>>>              - Sombre                            serverbrowser_history
>>>>              - Ash 2.0                           serverbrowser_internet
>>>>              - [WCE] Monty                       serverbrowser_favorites
>>>>              - shadowlerks                       serverbrowser_history
>>>>              - Pinhead{EMC}                      serverbrowser_favorites
>>>>              - Skorchy                           serverbrowser_internet
>>>>              - BUMSPAM                           serverbrowser_history
>>>>              - =(eGO)=Tango v1.0                 serverbrowser_history
>>>>              - Hernii55338                       serverbrowser_favorites
>>>>              - Spaceman                          serverbrowser_favorites
>>>>              - supp0rt
>>>>              - Aminal Parade                     serverbrowser_history
>>>>              - Jizz_Syrup                        serverbrowser_history
>>>>              - DRAK?                            serverbrowser_favorites
>>>>              - Peppermiz                         serverbrowser_favorites
>>>>              - Jake                              steam
>>>>              - fan951126                         serverbrowser_history
>>>>              - Pwel                              serverbrowser_internet
>>>>              - Princess Juggs                    serverbrowser_favorites
>>>>              - SGTBrutus                         serverbrowser_favorites
>>>>              - Paco Ernesto                      serverbrowser_history
>>>>              - Machiavellian Spork               serverbrowser_favorites
>>>>              - Kbeezey                           serverbrowser_history
>>>>
>>>>
>>>> On Thu, Nov 14, 2013 at 10:39 AM, ics <i...@ics-base.net> wrote:
>>>>
>>>>  Quite surprising results. Well not really. I just assumed quikcplay
>>>>> connected players count would be higher but it does seems that ~70%
>>>>> of
>>>>>
>>>> our
>>>>
>>>>> players join through favorites.
>>>>>
>>>>> Thanks for the plug-in!
>>>>>
>>>>> -ics
>>>>>
>>>>> Doctor McKay kirjoitti:
>>>>>
>>>>>    Here is a plugin that simply displays how all in-game players
>>>>> connected
>>>>>
>>>> to
>>>>
>>>>> the server after running a command:
>>>>>> https://forums.alliedmods.net/showthread.php?t=229731
>>>>>>
>>>>>> More full-featured stats will be released soon.
>>>>>>
>>>>>>
>>>>>> Dr. McKay
>>>>>> www.doctormckay.com
>>>>>>
>>>>>>
>>>>>> On Tue, Nov 12, 2013 at 3:13 PM, ics <i...@ics-base.net> wrote:
>>>>>>
>>>>>>    I'd settle for a command that lists where current players of the
>>>>>> server
>>>>>>
>>>>>>> came from, for example addition into status command field along
>>>>>>> with
>>>>>>>
>>>>>> ping
>>>>
>>>>> and such.
>>>>>>>
>>>>>>> -ics
>>>>>>>
>>>>>>> DontWannaName! kirjoitti:
>>>>>>>
>>>>>>>     Grab the client value using sourcemod?
>>>>>>>
>>>>>>>  Sent from my iPhone 5
>>>>>>>>
>>>>>>>>     On Nov 12, 2013, at 12:01 PM, Todd Pettit
>>>>>>>> <pettit.t...@gmail.com>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>  "cl_connectmethod" = "serverbrowser_favorites"
>>>>>>>>>
>>>>>>>>> Ok, it works for myself but I know how I connected how do you
>>>>>>>>> see how others connected?
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ----- Original Message -----
>>>>>>>>> From: "Fletcher Dunn" <fletch...@valvesoftware.com>
>>>>>>>>> To: "Half-Life dedicated Linux server mailing list"
>>>>>>>>> <hlds_linux@list.
>>>>>>>>> valvesoftware.com>
>>>>>>>>> Cc: "Half-Life dedicated Win32 server mailing list (
>>>>>>>>> h...@list.valvesoftware.com)" <h...@list.valvesoftware.com>
>>>>>>>>> Sent: Tuesday, November 12, 2013 2:45:44 PM
>>>>>>>>> Subject: Re: [hlds_linux] Where is my traffic coming from?
>>>>>>>>>
>>>>>>>>> It tells you what tab they used.  So you know whether they used
>>>>>>>>> the favorites tab versus the main server list.
>>>>>>>>>
>>>>>>>>> -----Original Message-----
>>>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>>>>>>>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>>>>>>>>>
>>>>>>>> ElitePowered .
>>>>
>>>>> Sent: Tuesday, November 12, 2013 11:25 AM
>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>>> Subject: Re: [hlds_linux] Where is my traffic coming from?
>>>>>>>>>
>>>>>>>>> What's the point of having this feature on the other games if
>>>>>>>>> the
>>>>>>>>>
>>>>>>>> only
>>>>
>>>>> way to connect is via the server browser?
>>>>>>>>>
>>>>>>>>>    On Nov 12, 2013 2:09 PM, "DontWannaName!"
>>>>>>>>> <ad...@topnotchclan.com>
>>>>>>>>>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> Is it able to tell if they connect from their favorites?
>>>>>>>>>>
>>>>>>>>>> Sent from my iPhone 5
>>>>>>>>>>
>>>>>>>>>>     On Nov 12, 2013, at 11:02 AM, Fletcher Dunn
>>>>>>>>>>
>>>>>>>>>>  <fletch...@valvesoftware.com>
>>>>>>>>>>>
>>>>>>>>>>>    wrote:
>>>>>>>>>>>
>>>>>>>>>>    Several server operators have requested the ability to know
>>>>>>>>>> how
>>>>>>>>>>
>>>>>>>>>>> their
>>>>>>>>>>>
>>>>>>>>>>>    clients are connecting to their server.  The latest TF
>>>>>>>>>>> update
>>>>>>>>>>>
>>>>>>>>>> added
>>>>
>>>>> a
>>>>>>>>>> new client convar, cl_connectmethod, that contains a string
>>>>>>>>>> value
>>>>>>>>>>
>>>>>>>>> that
>>>>
>>>>> indicates how the client connected to your server.  It's sent
>>>>>>>>>> in the same way as cl_rate and others, and a plugin should be
>>>>>>>>>> able to
>>>>>>>>>>
>>>>>>>>> access
>>>>
>>>>> this information.  It will be empty if joined directly through
>>>>>>>>>> a console "connect" command.  I apologize that I don't have the
>>>>>>>>>> list
>>>>>>>>>>
>>>>>>>>> of
>>>>
>>>>> values at hand, but I'm sure some helpful server operator or
>>>>>>>>>> plugin author will post the list of codes that are sent.
>>>>>>>>>>
>>>>>>>>>>    Please be aware that the field is not secure, and the work
>>>>>>>>>> required
>>>>>>>>>>
>>>>>>>>>>> to
>>>>>>>>>>>
>>>>>>>>>>>    secure it is not trivial.  Without too much effort a client
>>>>>>>>>>> could
>>>>>>>>>>>
>>>>>>>>>> send
>>>>>>>>>> you pretty much any string they want.  So this is best used for
>>>>>>>>>> general reporting purposes and understanding where your players
>>>>>>>>>> are coming from, not to treat players differently based on how
>>>>>>>>>> they connect.
>>>>>>>>>>
>>>>>>>>>>    This is a Source engine change, so it will be available in
>>>>>>>>>> CS:S,
>>>>>>>>>>
>>>>>>>>>>> DoD:S,
>>>>>>>>>>>
>>>>>>>>>>>    and HL2:DM in the next update for those games.
>>>>>>>>>>>
>>>>>>>>>>    _______________________________________________
>>>>>>>>>>
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>> archives,
>>>>>>>>>>>
>>>>>>>>>>>    please visit:
>>>>>>>>>>>
>>>>>>>>>>    https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>>>>>>> hlds_li
>>>>>>>>>> nux
>>>>>>>>>>
>>>>>>>>>>>    _______________________________________________
>>>>>>>>>>>
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>
>>>>>>>>> archives,
>>>>
>>>>> please visit:
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>>>>>>>>>> nux
>>>>>>>>>>
>>>>>>>>>>    _______________________________________________
>>>>>>>>>>
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>
>>>>>>>> archives,
>>>>
>>>>> please visit:
>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin
>>>>>>>>> ux
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>
>>>>>>>> archives,
>>>>
>>>>> please visit:
>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin
>>>>>>>>> ux
>>>>>>>>>
>>>>>>>>> _______________________________________________
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>>>>>>>>>
>>>>>>>> archives,
>>>>
>>>>> please visit:
>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin
>>>>>>>>> ux
>>>>>>>>>
>>>>>>>>>    _______________________________________________
>>>>>>>>>
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>>>>>>>> archives, please visit:
>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linu
>>>>>>>> x
>>>>>>>>
>>>>>>>>
>>>>>>>>  _______________________________________________
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>>>>>>> archives, please visit:
>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>    _______________________________________________
>>>>>>>
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>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>  _______________________________________________
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>>>>>
>>>>>  _______________________________________________
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>>>>
>>>>  _______________________________________________
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>>> please visit:
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>>>
>>
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>
>
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