Old thread... sorry

On Fri, 4 Jan 2002 10:54:23 -0800, Charmaine Lee <[EMAIL PROTECTED]> wrote:

>> >
>> > Hmmm. The current combine mode only allows you to specify source from
>> > one texture unit state, aka the previous one. In order to do what you
>>
>> You mean I can't use TEXTURE_COLOR and PREVIOUS_TEXTURE_UNIT_STATE in one
>> COMBINE? Or do I misunderstand something here?
>
>        You can use TEXTURE_COLOR and PREVIOUS_TEXTURE_UNIT_STATE in one
>        combine. But you cannot use results from two texture unit states
>        in one combine. Example, you cannot set up the third texture unit
>        state to try to combine results from texture unit state 0 and
>        texture unit state 1.

PREVIOUS_TEXTURE_UNIT_STATE can be used to chain the results of states together, yes? 
Seams like if one is careful, one can construct most any combine they want.

-Stoney

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