I’m missing that too! Howard Jones Visual Effects Supervisor m: 07973 265624 | e: how...@axis-vfx.com <mailto:how...@axis-vfx.com> | w: www.axis-vfx.com <http://www.axis-vfx.com/> > On 12 Jul 2016, at 17:58, Nathan Dunsworth <nathandunswo...@gmail.com> wrote: > > All that and they still cant put back in the script editor preference that > they took out by accident back in 9. > > Guess I must be a minority in that if I take something out by accident I put > it at max priority and not "give us feedback on how important it is" level :/ > > On Tue, Jul 12, 2016 at 9:52 AM, Deke Kincaid <dekekinc...@gmail.com > <mailto:dekekinc...@gmail.com>> wrote: > Pretty good so far. > Way more stable then Nuke 9.0v8. Stability is pretty amazing for a v1 release > where it normally takes till v5 or v7 to get this far and 9.0v8 still crashed > like crazy. 9.0 imho was the worst release for stability since 5.0/6.0. > OCIO in read/write nodes is pretty nice, still needs work. > On linux I can use a modern compiler finally(gcc4.8)! > New raytracer is cool and fast, works with reflections/refractions shaders > Smart Vectors and VectorBlur2 is an awesome update. > Arri SDK was finally updated(9.x was 2-3 years old). Can read files from > newer cameras such as Arri65. > bad: > Not as stable as Nuke 7 > OCIO has major issues around Quicktime, MXF, DNG and Red files. Works fine > if you only use image sequences. > OCIO testing and switching profiles a bunch of stuff randomly breaks and > crashes. Once you lock them down it works fine. > Still has weird completely random crashes when reading files, especially > around Red files. > Red SDK is ancient, so again, you can’t read the newest camera files properly > Localization rework still has a ton of issues with larger facilities and > isn’t fully ready for prime time yet (will work for smaller shops). > Compiling plugins on osx linked to external libraries still sucks. You have > to use a compiler on a machine frozen in carbonate from the stone age (snow > leopard). > Raytracer is beta, not extendable, a lot of features still don’t work with it > (deep, sprites). > > > On Tue, Jul 12, 2016 at 7:22 AM, Rich Bobo <richb...@mac.com > <mailto:richb...@mac.com>> wrote: > Hi all, > > Just wondering what is the general opinion on upgrading to Nuke 10? Since > it’s been out for a while now, are there any major flaws to recommend against > upgrading or any significant advantages…? > > Thanks! > Rich > > > > Rich Bobo > Senior VFX Compositor > Armstrong White > Email: rich.b...@armstrong-white.com <mailto:rich.b...@armstrong-white.com> > http://armstrong-white.com/ <http://armstrong-white.com/> > > Email: richb...@mac.com <mailto:richb...@mac.com> > Mobile: (248) 840-2665 <tel:%28248%29%20840-2665> > Web: http://richbobo.com/ <http://richbobo.com/> > > "The most beautiful thing we can experience is the mysterious. It is the > source of all true art and science." > - Albert Einstein (1879 - 1955) > > > > > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk > <mailto:Nuke-users@support.thefoundry.co.uk>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk > <mailto:Nuke-users@support.thefoundry.co.uk>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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