in 10.v3 it comes up in the tab menu as RayRender(BETA). Also in the
toolbar below 'ScanlineRender'. May be a X feature.

On 14 July 2016 at 18:28, Howard Jones <how...@axis-vfx.com> wrote:

> How do you get the rayrenderer up? i tried calling it via 'x' but keep
> getting errors
>
> Howard
>
> On 13 Jul 2016, at 8:03 pm, Marten Blumen <mar...@gmail.com> wrote:
>
> AutoFoundry or FoundryDesk rolls off the tongue nicely :)
>
> Nuke10 is really good. Very good auto caching system which helps thing
> like camera tracking, painting is meant to be smoother, vector tools are
> all ace, no worries doing vector blurs now - looks better, processes
> faster. Still old boring bugs and slowdowns in the 3d system, but the
> raytracer has just got deformation blurs too.  One option is that you can
> fill in the gaps of the raytracer using PRenderman if needed.
>
> On 13 July 2016 at 20:28, Nathan Dunsworth <nathandunswo...@gmail.com>
> wrote:
>
>> At this point it's pretty obv the reasons for why things like this go on.
>>
>> To big to fail smell like the autodesk mentality.  Just look at the email
>> thread a month or so ago about support being a cluster fsk.
>>
>> It's all about what's makes a pretty new features pdf to con the next
>> purchase out.
>>
>> On Wednesday, July 13, 2016, Erik Johansson <erik.johans...@fido.se>
>> wrote:
>>
>>> I think everyone got a lot of "Why?" questions
>>> On Jul 13, 2016 10:18, "Howard Jones" <how...@axis-vfx.com> wrote:
>>>
>>>> And if it is that easy, why on earth has the Foundry not fixed it??
>>>>
>>>> Howard
>>>>
>>>> On 13 Jul 2016, at 7:45 am, Simon Björk <bjork.si...@gmail.com> wrote:
>>>>
>>>>
>>>> Are you kidding me? Two years of being annoyed with this and the pref
>>>> is still working? Wow... I remember bug reporting this back when 9 was
>>>> released, but I guess it disappeared in the many many this that broke with
>>>> that release. I also remember trying to set the pref via scripting and it
>>>> didn't work (nuke.root()["clearOnSuccess"].setValue(False). I wonder if
>>>> this works now?
>>>>
>>>> Anyway, thanks Nathan and Deke!
>>>>
>>>> Skickat från min iPhone
>>>>
>>>> 12 juli 2016 kl. 23:58 skrev Nathan Dunsworth <
>>>> nathandunswo...@gmail.com>:
>>>>
>>>> In bold, thanks Deke for the suggestion...
>>>>
>>>> Preferences {
>>>>  inputs 0
>>>>  name Preferences
>>>>  selectedGPUDeviceName "no GPU available"
>>>>  platformPathRemaps ""
>>>>  *clearOnSuccess false*
>>>> }
>>>>
>>>>
>>>> On Tue, Jul 12, 2016 at 2:50 PM, Michael Garrett <michaeld...@gmail.com
>>>> > wrote:
>>>>
>>>>> Howard,
>>>>>
>>>>> I've been using it for temp shots right now, which means it's more
>>>>> forgiving and I don't need to do the cleanup to such an extent on the 
>>>>> 5-15%
>>>>> of it that glitches out. But I'm just using it in a pretty vanilla way, no
>>>>> secret methodology as far as I know.  With VectorDistort, I've been 
>>>>> setting
>>>>> the frame distance to zero. I've been tracking stuff to faces that have 
>>>>> had
>>>>> a lot of movement, without going too "off model". Also tracking flames to
>>>>> moving bodies. In that situation, I have to account for the flames going
>>>>> beyond the edges of the person, but sometimes just blurring or offsetting
>>>>> the UV map (baked out) is enough to get me over the line.
>>>>>
>>>>> Converting SmartVectors to motion vectors is nice too.
>>>>>
>>>>> Cheers,
>>>>> Michael
>>>>>
>>>>> On 12 July 2016 at 12:31, Howard Jones <how...@axis-vfx.com> wrote:
>>>>>
>>>>>> What’s the trick!! - still waiting for a success (apart from some
>>>>>> funky effects)
>>>>>>
>>>>>> *Howard **Jones*
>>>>>> Visual Effects Supervisor
>>>>>> m: 07973 265624 | e: how...@axis-vfx.com | w: www.axis-vfx.com
>>>>>>
>>>>>> On 12 Jul 2016, at 16:23, Michael Garrett <michaeld...@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>> For me, SmartVector has been a game changer. The updated colour
>>>>>> management is also welcome.
>>>>>>
>>>>>> On 12 July 2016 at 10:22, Rich Bobo <richb...@mac.com> wrote:
>>>>>>
>>>>>>> Hi all,
>>>>>>>
>>>>>>> Just wondering what is the general opinion on upgrading to Nuke 10?
>>>>>>> Since it’s been out for a while now, are there any major flaws to 
>>>>>>> recommend
>>>>>>> against upgrading or any significant advantages…?
>>>>>>>
>>>>>>> Thanks!
>>>>>>> Rich
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Rich Bobo
>>>>>>> Senior VFX Compositor
>>>>>>> Armstrong White
>>>>>>> Email:  rich.b...@armstrong-white.com
>>>>>>> http://armstrong-white.com/
>>>>>>>
>>>>>>> Email:  richb...@mac.com
>>>>>>> Mobile:  (248) 840-2665
>>>>>>> Web:  http://richbobo.com/
>>>>>>>
>>>>>>> "The most beautiful thing we can experience is the mysterious. It is
>>>>>>> the source of all true art and science."
>>>>>>> - Albert Einstein (1879 - 1955)
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>>
>>>>>>
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>>>>>>
>>>>>>
>>>>>>
>>>>>> *A X I S V F X*
>>>>>>
>>>>>> The Bottle Yard Studios
>>>>>>
>>>>>> Whitchurch Lane
>>>>>>
>>>>>> Bristol BS14 0BH
>>>>>>
>>>>>>
>>>>>>
>>>>>> axis-vfx.com
>>>>>>
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>>>>>
>>>>>
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>>>>
>>>> *A X I S V F X*
>>>>
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>>>>
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>>>>
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>>>>
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>>>>
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>>>
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>
> *A X I S V F X*
>
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>
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>
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>
>
> axis-vfx.com
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