How do you get the rayrenderer up? i tried calling it via 'x' but keep getting errors
Howard > On 13 Jul 2016, at 8:03 pm, Marten Blumen <mar...@gmail.com> wrote: > > AutoFoundry or FoundryDesk rolls off the tongue nicely :) > > Nuke10 is really good. Very good auto caching system which helps thing like > camera tracking, painting is meant to be smoother, vector tools are all ace, > no worries doing vector blurs now - looks better, processes faster. Still old > boring bugs and slowdowns in the 3d system, but the raytracer has just got > deformation blurs too. One option is that you can fill in the gaps of the > raytracer using PRenderman if needed. > >> On 13 July 2016 at 20:28, Nathan Dunsworth <nathandunswo...@gmail.com> wrote: >> At this point it's pretty obv the reasons for why things like this go on. >> >> To big to fail smell like the autodesk mentality. Just look at the email >> thread a month or so ago about support being a cluster fsk. >> >> It's all about what's makes a pretty new features pdf to con the next >> purchase out. >> >>> On Wednesday, July 13, 2016, Erik Johansson <erik.johans...@fido.se> wrote: >>> I think everyone got a lot of "Why?" questions >>> >>>> On Jul 13, 2016 10:18, "Howard Jones" <how...@axis-vfx.com> wrote: >>>> And if it is that easy, why on earth has the Foundry not fixed it?? >>>> >>>> Howard >>>> >>>>> On 13 Jul 2016, at 7:45 am, Simon Björk <bjork.si...@gmail.com> wrote: >>>>> >>>>> >>>>> Are you kidding me? Two years of being annoyed with this and the pref is >>>>> still working? Wow... I remember bug reporting this back when 9 was >>>>> released, but I guess it disappeared in the many many this that broke >>>>> with that release. I also remember trying to set the pref via scripting >>>>> and it didn't work (nuke.root()["clearOnSuccess"].setValue(False). I >>>>> wonder if this works now? >>>>> >>>>> Anyway, thanks Nathan and Deke! >>>>> >>>>> Skickat från min iPhone >>>>> >>>>>> 12 juli 2016 kl. 23:58 skrev Nathan Dunsworth >>>>>> <nathandunswo...@gmail.com>: >>>>>> >>>>>> In bold, thanks Deke for the suggestion... >>>>>> >>>>>> Preferences { >>>>>> inputs 0 >>>>>> name Preferences >>>>>> selectedGPUDeviceName "no GPU available" >>>>>> platformPathRemaps "" >>>>>> clearOnSuccess false >>>>>> } >>>>>> >>>>>> >>>>>>> On Tue, Jul 12, 2016 at 2:50 PM, Michael Garrett >>>>>>> <michaeld...@gmail.com> wrote: >>>>>>> Howard, >>>>>>> >>>>>>> I've been using it for temp shots right now, which means it's more >>>>>>> forgiving and I don't need to do the cleanup to such an extent on the >>>>>>> 5-15% of it that glitches out. But I'm just using it in a pretty >>>>>>> vanilla way, no secret methodology as far as I know. With >>>>>>> VectorDistort, I've been setting the frame distance to zero. I've been >>>>>>> tracking stuff to faces that have had a lot of movement, without going >>>>>>> too "off model". Also tracking flames to moving bodies. In that >>>>>>> situation, I have to account for the flames going beyond the edges of >>>>>>> the person, but sometimes just blurring or offsetting the UV map (baked >>>>>>> out) is enough to get me over the line. >>>>>>> >>>>>>> Converting SmartVectors to motion vectors is nice too. >>>>>>> >>>>>>> Cheers, >>>>>>> Michael >>>>>>> >>>>>>>> On 12 July 2016 at 12:31, Howard Jones <how...@axis-vfx.com> wrote: >>>>>>>> What’s the trick!! - still waiting for a success (apart from some >>>>>>>> funky effects) >>>>>>>> >>>>>>>> Howard Jones >>>>>>>> Visual Effects Supervisor >>>>>>>> m: 07973 265624 | e: how...@axis-vfx.com | w: www.axis-vfx.com >>>>>>>> >>>>>>>>> On 12 Jul 2016, at 16:23, Michael Garrett <michaeld...@gmail.com> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> For me, SmartVector has been a game changer. The updated colour >>>>>>>>> management is also welcome. >>>>>>>>> >>>>>>>>> On 12 July 2016 at 10:22, Rich Bobo <richb...@mac.com> wrote: >>>>>>>>>> Hi all, >>>>>>>>>> >>>>>>>>>> Just wondering what is the general opinion on upgrading to Nuke 10? >>>>>>>>>> Since it’s been out for a while now, are there any major flaws to >>>>>>>>>> recommend against upgrading or any significant advantages…? >>>>>>>>>> >>>>>>>>>> Thanks! >>>>>>>>>> Rich >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Rich Bobo >>>>>>>>>> Senior VFX Compositor >>>>>>>>>> Armstrong White >>>>>>>>>> Email: rich.b...@armstrong-white.com >>>>>>>>>> http://armstrong-white.com/ >>>>>>>>>> >>>>>>>>>> Email: richb...@mac.com >>>>>>>>>> Mobile: (248) 840-2665 >>>>>>>>>> Web: http://richbobo.com/ >>>>>>>>>> >>>>>>>>>> "The most beautiful thing we can experience is the mysterious. It is >>>>>>>>>> the source of all true art and science." >>>>>>>>>> - Albert Einstein (1879 - 1955) >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> Nuke-users mailing list >>>>>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> Nuke-users mailing list >>>>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> A X I S V F X >>>>>>>> The Bottle Yard Studios >>>>>>>> Whitchurch Lane >>>>>>>> Bristol BS14 0BH >>>>>>>> >>>>>>>> axis-vfx.com >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Nuke-users mailing list >>>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Nuke-users mailing list >>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>> >>>>>> _______________________________________________ >>>>>> Nuke-users mailing list >>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> >>>> >>>> A X I S V F X >>>> The Bottle Yard Studios >>>> Whitchurch Lane >>>> Bristol BS14 0BH >>>> >>>> axis-vfx.com >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- *A X I S V F X* The Bottle Yard Studios Whitchurch Lane Bristol BS14 0BH axis-vfx.com
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