Thanks. Think I'm on 10v1 so will upgrade Howard
> On 14 Jul 2016, at 7:56 am, Marten Blumen <mar...@gmail.com> wrote: > > in 10.v3 it comes up in the tab menu as RayRender(BETA). Also in the toolbar > below 'ScanlineRender'. May be a X feature. > >> On 14 July 2016 at 18:28, Howard Jones <how...@axis-vfx.com> wrote: >> How do you get the rayrenderer up? i tried calling it via 'x' but keep >> getting errors >> >> Howard >> >>> On 13 Jul 2016, at 8:03 pm, Marten Blumen <mar...@gmail.com> wrote: >>> >>> AutoFoundry or FoundryDesk rolls off the tongue nicely :) >>> >>> Nuke10 is really good. Very good auto caching system which helps thing like >>> camera tracking, painting is meant to be smoother, vector tools are all >>> ace, no worries doing vector blurs now - looks better, processes faster. >>> Still old boring bugs and slowdowns in the 3d system, but the raytracer has >>> just got deformation blurs too. One option is that you can fill in the >>> gaps of the raytracer using PRenderman if needed. >>> >>>> On 13 July 2016 at 20:28, Nathan Dunsworth <nathandunswo...@gmail.com> >>>> wrote: >>>> At this point it's pretty obv the reasons for why things like this go on. >>>> >>>> To big to fail smell like the autodesk mentality. Just look at the email >>>> thread a month or so ago about support being a cluster fsk. >>>> >>>> It's all about what's makes a pretty new features pdf to con the next >>>> purchase out. >>>> >>>>> On Wednesday, July 13, 2016, Erik Johansson <erik.johans...@fido.se> >>>>> wrote: >>>>> I think everyone got a lot of "Why?" questions >>>>> >>>>>> On Jul 13, 2016 10:18, "Howard Jones" <how...@axis-vfx.com> wrote: >>>>>> And if it is that easy, why on earth has the Foundry not fixed it?? >>>>>> >>>>>> Howard >>>>>> >>>>>>> On 13 Jul 2016, at 7:45 am, Simon Björk <bjork.si...@gmail.com> wrote: >>>>>>> >>>>>>> >>>>>>> Are you kidding me? Two years of being annoyed with this and the pref >>>>>>> is still working? Wow... I remember bug reporting this back when 9 was >>>>>>> released, but I guess it disappeared in the many many this that broke >>>>>>> with that release. I also remember trying to set the pref via scripting >>>>>>> and it didn't work (nuke.root()["clearOnSuccess"].setValue(False). I >>>>>>> wonder if this works now? >>>>>>> >>>>>>> Anyway, thanks Nathan and Deke! >>>>>>> >>>>>>> Skickat från min iPhone >>>>>>> >>>>>>>> 12 juli 2016 kl. 23:58 skrev Nathan Dunsworth >>>>>>>> <nathandunswo...@gmail.com>: >>>>>>>> >>>>>>>> In bold, thanks Deke for the suggestion... >>>>>>>> >>>>>>>> Preferences { >>>>>>>> inputs 0 >>>>>>>> name Preferences >>>>>>>> selectedGPUDeviceName "no GPU available" >>>>>>>> platformPathRemaps "" >>>>>>>> clearOnSuccess false >>>>>>>> } >>>>>>>> >>>>>>>> >>>>>>>>> On Tue, Jul 12, 2016 at 2:50 PM, Michael Garrett >>>>>>>>> <michaeld...@gmail.com> wrote: >>>>>>>>> Howard, >>>>>>>>> >>>>>>>>> I've been using it for temp shots right now, which means it's more >>>>>>>>> forgiving and I don't need to do the cleanup to such an extent on the >>>>>>>>> 5-15% of it that glitches out. But I'm just using it in a pretty >>>>>>>>> vanilla way, no secret methodology as far as I know. With >>>>>>>>> VectorDistort, I've been setting the frame distance to zero. I've >>>>>>>>> been tracking stuff to faces that have had a lot of movement, without >>>>>>>>> going too "off model". Also tracking flames to moving bodies. In that >>>>>>>>> situation, I have to account for the flames going beyond the edges of >>>>>>>>> the person, but sometimes just blurring or offsetting the UV map >>>>>>>>> (baked out) is enough to get me over the line. >>>>>>>>> >>>>>>>>> Converting SmartVectors to motion vectors is nice too. >>>>>>>>> >>>>>>>>> Cheers, >>>>>>>>> Michael >>>>>>>>> >>>>>>>>>> On 12 July 2016 at 12:31, Howard Jones <how...@axis-vfx.com> wrote: >>>>>>>>>> What’s the trick!! - still waiting for a success (apart from some >>>>>>>>>> funky effects) >>>>>>>>>> >>>>>>>>>> Howard Jones >>>>>>>>>> Visual Effects Supervisor >>>>>>>>>> m: 07973 265624 | e: how...@axis-vfx.com | w: www.axis-vfx.com >>>>>>>>>> >>>>>>>>>>> On 12 Jul 2016, at 16:23, Michael Garrett <michaeld...@gmail.com> >>>>>>>>>>> wrote: >>>>>>>>>>> >>>>>>>>>>> For me, SmartVector has been a game changer. The updated colour >>>>>>>>>>> management is also welcome. >>>>>>>>>>> >>>>>>>>>>> On 12 July 2016 at 10:22, Rich Bobo <richb...@mac.com> wrote: >>>>>>>>>>>> Hi all, >>>>>>>>>>>> >>>>>>>>>>>> Just wondering what is the general opinion on upgrading to Nuke >>>>>>>>>>>> 10? Since it’s been out for a while now, are there any major flaws >>>>>>>>>>>> to recommend against upgrading or any significant advantages…? >>>>>>>>>>>> >>>>>>>>>>>> Thanks! >>>>>>>>>>>> Rich >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> Rich Bobo >>>>>>>>>>>> Senior VFX Compositor >>>>>>>>>>>> Armstrong White >>>>>>>>>>>> Email: rich.b...@armstrong-white.com >>>>>>>>>>>> http://armstrong-white.com/ >>>>>>>>>>>> >>>>>>>>>>>> Email: richb...@mac.com >>>>>>>>>>>> Mobile: (248) 840-2665 >>>>>>>>>>>> Web: http://richbobo.com/ >>>>>>>>>>>> >>>>>>>>>>>> "The most beautiful thing we can experience is the mysterious. It >>>>>>>>>>>> is the source of all true art and science." >>>>>>>>>>>> - Albert Einstein (1879 - 1955) >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>>> Nuke-users@support.thefoundry.co.uk, >>>>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> Nuke-users mailing list >>>>>>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> A X I S V F X >>>>>>>>>> The Bottle Yard Studios >>>>>>>>>> Whitchurch Lane >>>>>>>>>> Bristol BS14 0BH >>>>>>>>>> >>>>>>>>>> axis-vfx.com >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> Nuke-users mailing list >>>>>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> Nuke-users mailing list >>>>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Nuke-users mailing list >>>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> _______________________________________________ >>>>>>> Nuke-users mailing list >>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>> >>>>>> >>>>>> >>>>>> A X I S V F X >>>>>> The Bottle Yard Studios >>>>>> Whitchurch Lane >>>>>> Bristol BS14 0BH >>>>>> >>>>>> axis-vfx.com >>>>>> >>>>>> _______________________________________________ >>>>>> Nuke-users mailing list >>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> >> >> A X I S V F X >> The Bottle Yard Studios >> Whitchurch Lane >> Bristol BS14 0BH >> >> axis-vfx.com >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- *A X I S V F X* The Bottle Yard Studios Whitchurch Lane Bristol BS14 0BH axis-vfx.com
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